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Indie Impressionism LD27
Awarded by lordjosephdeburg
on August 27, 2013

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Chemical A21

Posted by (twitter: @grudlux)
Sunday, August 21st, 2011 3:52 pm

Unfortunately, this 48-hour game compo has been more of an 8-hour game compo for me, due to being out of town, packing to move out of here, etc. etc. etc.

But I’ve managed to get something going by limiting myself to a simple click-driven game with basic shape drawing and SFXR for sounds. I had planned on being more ambitious, drawing some artwork, and recording audio — but I didn’t have the time and motivation between everything else…

BUT I shall battle onward! Three hours to add a little polish and more gameplay variation. Excited to see what everyone else has come up with!

Ready, Set, LD48

Posted by (twitter: @grudlux)
Saturday, August 13th, 2011 6:32 pm

Hello!

I’m excited to be participating in my third LD (second in the compo). Here are my weapons of game construction:

* Programming: my hobby language of choice, PureBasic

* Graphics: GIMP + InkScape + digital camera?

* Sounds: to be decided, but I have the urge to record rather than generate

* Music: same. (I planned to have my text-to-music generator done and released before this LD, but it’s practically an alpha still :/ )

Good luck to everybody.

– Ryan

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