If you haven’t played MODE_SHIFT yet you should give it a try, let me know what you think, and post your high score. We’re pretty happy with the game, and would be interested to see how well people can do at it. Any ratings would also be appreciated.
About RyanNielson (twitter: @RyanNielson)
There are so many games to play that it’s tough to decide which to rate and comment on. If you post links to your games in the comments, I’ll be sure to rate and provide some feedback as soon as possible. I try to make sure I provide useful feedback and criticism in all my comments.
If you’d like to give me feedback on my game, MODE_SHIFT, when you have a minute I’d really appreciate it: http://ludumdare.com/compo/ludum-dare-35/?action=preview&uid=13891.
Thanks, and I look forward to trying all your games.
Lots of great progress today. We added gamepad support, lots of new enemies, cleaned up the menu system and gameplay loop, added an xp system, and added a new firing position for the ship. The more xp you collect the more powerful your weapon, but it will slowly drain over time requiring you to collect more. The vertical ship position allows you to attack enemies from above an below.
So we added some enemies, cleaned up the menu, added high scores and added a working gameplay loop. So far this is turning out pretty well. Here’s a GIF of what we have so far.
We’ve been making great progress so far. We’re planning to make a randomly generated endless SHMUP that’s all about survival and leveling up your weapons. Here’s a GIF of a neat exiting warp speed animation we’ve created that will more than likely be how the game starts when you press play. We want players to get into the game as quickly and stylishly as possible.
In a few minutes voting ends and we await results. Why not check out my game Off to the Races and let me know what you think. It’s fun, I promise.
With Ludum Dare’s rating period ending in the next 12 hours, I’m looking for some games to play and rate. If anyone has anything they want me to check out feel free to post a link to your game in the comments. I’ll be sure to try my best to give some good feedback as well.
If anyone else is looking for games to play, feel free to give my game Off to the Races a shot. I’d love to hear what you think of it. It’s mainly designed as a hectic local multiplayer experience, but it has a single player component as well.
We’ll be streaming games for the next couple hours and rating games on Twitch at http://www.twitch.tv/ryannielson. Feel free to drop by, or submit your games to us at http://goo.gl/forms/8fX9VdD6X2 and we’ll try our best to check them out.
My name’s Ryan and I, along with my friend Matt, will be streaming and giving feedback on games this Sunday, May 3rd, at around 1:30PM ADT, 12:30PM EST, or 4:30PM UTC. We created a game called Off to the Races this jam and have really enjoy direct feedback from streamers, so we figured we’d do the same to give back to this awesome community.
Fill out the form to submit your game:
All the responses so far:
We look forward to playing your games, and hope to see you all on Sunday!
There are so many games to play, I’m having a hard time deciding which I want to rate/comment on.There are so many great games to choose from that it can be a bit overwhelming. If you post links to your games in the comments, I’ll be sure to rate and provide some feedback as soon as possible. I try to make sure I provide useful feedback in all my comments.
I prefer web, but I can play on the following platforms:
If you’d like to give me feedback on my game, Off to the Races, when you have some time I’d really appreciate it: http://ludumdare.com/compo/ludum-dare-32/?action=preview&uid=13891.
Thanks, and I look forward to trying all your games.
My friend Matt and I created a game called Off to the Races for the jam. We decided to make a game with a local multiplayer focus this time around, just to switch things up a bit. It does have a single player portion, but it’s really meant has a hectic local multiplayer experience. We had a bunch of fun making it, and we’re hoping you enjoy playing it as well.
Hey everyone, I’m in for Ludum Dare 32. As usual, my friend Matt and I will be partaking in the Jam using the following tools:
- Unity 5
- Visual Studio
- BFXR or SFXR
This will be our third Ludum Dare, and we’re hoping it’ll be our most successful yet. We had some success in Ludum Dare 31 with Enter the Murderdome, and we’re hoping to continue that trend and make an even better game this time around.
I look forward to playing your games, and hope you all have a fun weekend!
There are only a few hours left to rate Ludum Dare 31 games, so if you haven’t had the chance to try out Enter the Murderdome yet it’d be awesome if you could give it a shot and let us know what you think. We’re currently working on an expanded version of the game and any feedback to help with that would be appreciated.
We’d also like to thank everyone who tried my game over the last two weeks, especially those that provided feedback. We think the game is fantastic, and we’re glad many of you do as well. Like I mentioned earlier, we’re hard at work on a post-compo version and have some great ideas of how to improve it because of your great feedback.
Thanks again for playing, and if you haven’t please considering giving our game a shot before the deadline is up! We both look forward to Ludum Dare 32 and making even more great games with this great community.
We made our game Enter the Murderdome for the jam, but decided to release the source code anyway. I’m a huge fan of open source, since it’s always interesting to see how other people do things and it’s a great way to learn. I’ll admit the code is not the best, but it works pretty well for what it is. I used Render Textures to render the game with a pixellated look. Unfortunately, this means you’ll need Unity Pro to get the most out of it.
If there are any other games that have source code available, I’d love to play them and check out the code. So please leave links in the comments.
Folks from across the Wastelands come to witness fools like yourself attempt to find fame, fortune, and glory in the Murderdome. Challengers face off against each other in the most violent of modern day bloodsports. Each room of the Murderdome is equipped with gun wielding psychopaths, campfires, and explosives. You will need to move fast between rooms, otherwise your life will be claimed by the arena. Prepare yourself challenger, and come see what awaits when you… ENTER THE MURDERDOME.
It was a long weekend, but the game turned out better than we could have hoped. Feel free to check it out and let me know what you think. If you leave a comment on my game I’ll try my best to give yours a shot.
We made some great progress on our game yesterday. The core game loop is in place, we have a menu system, a couple different enemy types, and lots of neat effects. Today is going to be spent working on audio and any other niceties we want to incorporate into the game.