So, basically is a rhythm game like Guitar Hero/Rhythm Heaven but the objective is kill as much little cute animals ase you can, i have not implemented yet, but the story is like, you are a villain who are killing puppies around the town, and then the MELODYMAN comes to save the city, he puts a spell on everyone so they cant stop dancing, including the dogs and cats, so, you have an idea of puting anvils on the park so when puppies pass, they die xD!
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MiniLD #59 | Ludum Dare 32 Warmup |
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Have already done some mini-LDs but this is the first time i’m making a game for the Actual Ludum Dare event! i hope i can finish in time, and my skills are sufficient xD
So, the game i’m planning to post on mini-LD59 is almost ready… EXCEPT IT ISNT, it’s my first LD entry, so i want to make a really nice game, with all my love and passion, but bugs keep appearing, and the more i fix, more show up, like an Hidra. I’m developing in Java with LibGDX and Box2D, but the major problem is that the screen keeps flickering after a certain time, and its really annoying to play the game with that flick, well, it only starts after 2 our 3 days in-game (wich is a couple minutes). i tried to implement lighting too with box2dlights, but it only gave me headaches, i’m really newbie in game developing, but my dream is work at Blizzard, so i have to keep practicing and never give up. Here are some screenshots of the game. its all done. i just have to figure out how to end with these flickering.
Also: english is not my native language, so i apologize for grammar mistakes
Yeah, the menu is crap, i’m not good at art
There is this “no-enemy” area where you can buy upgrades to your character
I’ve only made some minor changes on the spritesheet, only made a fireball, and a ice flake, and improved the tiles a bit with TileStudio.