About rezoner (twitter: @rezoner)


Ludum Dare 30
Ludum Dare 29
Ludum Dare 28
Ludum Dare 27
Ludum Dare 26

rezoner's Trophies

ENDESGA Design Award
Awarded by ENDESGA
on August 31, 2013

rezoner's Archive

Chirp 1.2 – Online music composer

Posted by (twitter: @rezoner)
Friday, December 13th, 2013 12:30 pm

Good evening ladies and gentlemen.

If you are not familiar with the project – it is free online music composer that can render your song into WAV file. Works in Chrome only. Chrome and Firefox supported.

Link to tutorial (still for version 1.1)
Link to composer

Major changes in v1.2:

* Soundbank – with couple basic instruments (piano, bass, synths)
* Totally reimplemented Piano Roll
* Notes are now edited with mouse
* Notes group selection (hold CTRL)
* Hit TAB to get more workspace in Piano Roll
* Reverb (for now automatically added to main channel – except for drums)
* New mouse wheel behaviours – in playlist wheel on instrument icons will scroll through them – wheel on the playlist itself will scroll its position.
* Obvious theme redesign

Please note that it is rushed release – bugs here and there.

Coming next:

* More instruments in soundbank
* Sampled drums / drumpad
* Soundcloud integration
* Effects channels
* Save/open files?


* Vertical piano (it was really awkward for editing purposes)
* Sharing with native player (sorry – this was cool idea but composer/player code separation costs me too many design choices – this should not be an issue after soundcloud integration)

Previous release note

Chirp – online chiptune composer

Posted by (twitter: @rezoner)
Saturday, September 7th, 2013 11:09 am

I have many great news.

Link straight to the composer – but I would advise you to read the whole post.

Render to WAV

First and biggest of all – I have added record to a WAV file – so this is no longer an javascript experiment but something that everyone can use for their games – especially Ludum Dare ones.

New tutorial so you can have a smooth start.


Way improved drumkit machine from Steven Wittens with preview, nice presets and explanation


Super flexible soundtoy from Inigo Quilez that can generate sounds upon math formulas! (Also come with presets for everyone not so fancy about math)


Please join the r/chirpers community if you feel like sharing or seeking for help.


Chirp – Online chiptune tracker – early release

Posted by (twitter: @rezoner)
Tuesday, September 3rd, 2013 10:35 am

Evening everyone. I have just released an early version of my chiptune composer. It only works in chrome for now.

Example songs:

Giana Sisters
Tyrian Shop

Composer itself (click the image).

Potato Lagoon – Extended Soundtrack

Posted by (twitter: @rezoner)
Monday, August 26th, 2013 10:15 am

I have added one extra minute and published the game tune for download.

If you are still jamming grab a coffee and play this motivational music.

Have you already submitted the entry and did not played Potato Lagoon yet?

Give it a try – and fall in love with veggies.

Potato Lagoon – Android

Posted by (twitter: @rezoner)
Sunday, August 25th, 2013 7:14 pm

Just added Android native port

Maybe I will do Linux/Windows/OSX tomorrow tho I don’t see much point since it runs in browser anyway.

Potato Lagoon

Posted by (twitter: @rezoner)
Sunday, August 25th, 2013 3:54 pm

Sir Rezoner has finished his work.

Let’s go

psst, psst: you won’t regret if you wait 10 seconds in menu screen

Sing along. First 4 hours of work

Posted by (twitter: @rezoner)
Saturday, August 24th, 2013 5:45 am

I hoped the theme will be different. I will be trying to buy the audience by doing something else than Wario Ware.

Already made most graphics I need:

And this happy tune:

Here is my bold statement about the goals. Still have slight fever but think I can make it…. then I gonna die.

Gentlemen. Good luck. To the keyboard!

ps: If you don’t have any code/motivational music to listen my soundcloud is all about taking part in compo

Nobody reads “I am in” posts

Posted by (twitter: @rezoner)
Thursday, August 22nd, 2013 1:19 pm

To prove you that javascript games can be monetized not only by putting ugly ads inside and trying hard through the Kongregate I will make a game that:

1) Runs in the browser
2) Has native windows executable

All in javascript. No static games. Only full blown realtime. No HTML5 buzzwords all over the place 😉

+ I have a fever

Also one tip for everyone who cannot draw and will be making rather shape based game. Colour lovers is your friend. My previous game features almost no graphic files and still lookin good – only because the palette.

This has nothing to do with LD 27

Posted by (twitter: @rezoner)
Thursday, August 22nd, 2013 2:44 am

But hopefully will be ready for LD 28

Would like to share some chiptune format I am working on (images are links)

Online tracker/composer is not ready yet but you can follow my devblog

What I hope to end up with is some online platform where enthusiasts put their chiptunes and you get the code to embed them in game.

Some image commentary to LDTD movement

Posted by (twitter: @rezoner)
Wednesday, August 21st, 2013 4:22 am

My previous LD game funds half of my minimum monthly needs

Posted by (twitter: @rezoner)
Monday, August 19th, 2013 3:30 pm

One more compo and I am going indie!
That is one f**** good reason to take part in Ludum Dare!

QbQbQb Soundtrack for free

Posted by (twitter: @rezoner)
Saturday, June 29th, 2013 1:20 pm

Because – why not :)


if you wonder what is it – it is a game I made for LD#26

QbQbQb, took the game from LD#26 to the full release

Posted by (twitter: @rezoner)
Thursday, June 20th, 2013 8:10 am

Hi everone! I’ve actually gave up every single aspect of life to finish this game. It is not so big, but creating all the assets and polishing it took me almost two months of work every single day.

I have added many new features – but the most noticeable one is good old two players mode with split screen! Was not so fun until I took it to the real event where people made queues to play it :)

Online demo and humble store

and Original Entry

I will for sure write as many technical details as possible in my games from scratch articles.

Just a quick summary:

The game is done in javascript (html5) and ported to osx/win/lin using node-webkit
For music I have used FLStudio (you get the soundtrack with the game)

I would never finish this game without this extremely encouraging event!

Qb Qb Qb – Gameplay Trailer

Posted by (twitter: @rezoner)
Wednesday, May 15th, 2013 3:05 pm


Click click click the image…

I am awful at making transitions so … I just did not.

It is HTML5 – but it is coming to:

ios/android – thanks to CocoonJS
win/lin/osx – using node-webkit

Meanwhile the prototype is still there if you want to fell what the basic gameplay is alike.

Qb Qb Qb. What post-mortem? It is not dead!

Posted by (twitter: @rezoner)
Tuesday, May 7th, 2013 12:17 pm

Instead of boring you with the story of how I came up with the idea – I would like to tell you my plans for further development and what I’ve done so far.

First of all – thanks for all the comments – I would never expect that my tiny entry could get so much attention.

The game is Qb Qb Qb (Cube Cube Cube)

Extended the soundtrack and made it downloadable to cheer up your working day :)

Already experimenting with more tunes

Fixed most of bugs reported in comments. Now – adding more planets and visual feedbacks for level progression – and these for instant will include blossoming nature on the surface. There were plenty of requests for color-blind support – and I am not ignoring them!

The last news is that I’ve already ported it to native IOS application – which will be the full version while the browser based one will serve as a demo – that’s my evil plan to become an indie

Cube Cube Cube – Soundtrack

Posted by (twitter: @rezoner)
Thursday, May 2nd, 2013 4:55 pm

Hiya! Got a lot of requests for a downloadable version of music from my entry – so I’ve joined the loops, added some extra and here you go



Also here goes animated gif from the game (click the image to play)

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