Use cursor keys to move your little worker around the floor. Press space bar to perform actions.
Runs best in google chrome. Light on the downloadings.
Web developer as a day job. My first computer was a TI-99/4A but my real love was my Commodore 64. Favourite games were Paradroid and Wizball.
Ludum Dare 36 | Ludum Dare 35 | Ludum Dare 34 | Ludum Dare 33 |
Ludum Dare 32 |
Use cursor keys to move your little worker around the floor. Press space bar to perform actions.
Runs best in google chrome. Light on the downloadings.
Broad colouring done.
Play it here: http://retrogradeorbit.github.io/biscuit-switch/
Cursor keys and space bar
release build compiled and uploaded.
Play it here: http://retrogradeorbit.github.io/biscuit-switch/
Cursor keys to move and space bar to perform action.
Now to finish the graphics…
Thats all the gameplay I’m gonna be able to do for the compo to get it done in time.
Now for colouring, and more sound effects.
Oh… and upload… yes…
TV now demands you bisculatron the right shapes!
Doug the stamper is cutting the biscuit shapes…
Lets begin with a screenshot:
There’s a lot left to do… lets get down to it…
I’ve made good progress today. The game is starting to function.
Don’t have time to up any screenshots or the game. I’ll do it first thing tomorrow morning.
Now it’s bed time.
Goodnight!
My usual weapons. Clojurescript and inifinitelives.
Going to use aseprite for the first time. I was using grafx2. I think this will be an improvement.
Shapeshift????
I didn’t get it done it time for the compo, but I got it done for the jam. Back to work tomorrow, so have to go to bed. Did’t get everything done I wanted to. But it’s small fun, none the less.
Play right in your browser:
You control the local chupacabra, terrorising the local sheep population.
Rack up sheep kills with this monster simulator.
Cursor keys to control Mr Cabra. Go for the sheeps necks!
The arrows will help you find the closest victim.
Sound Effects: sfxr
Music: ModPlug Tracker
Graphics: grafx2
Library: Infinitelives, pixi.js
Code: ClojureScript
Code, game, graphics, sound and music created by Crispin Wellington in 72 hours .
Maul the sheep. Cursor keys to move. Go for the sheep’s necks!
I stayed up way too later last night and had a migraine all morning! Blew away eight hours, so the only way this will be a game is by going for the jam. A good nights sleep tonight and all day tomorrow will at least get it playable. So much to do though. Theres no sound at all atm.
Aimlessly wander around the shitty level here:
Next I need some sheep.
Im on my way!
gfx: grafx2
code: clojurescript + pixi.js
sound: sfxr, milkytracker?
git repo here:
So there’s a few graphical glitches but nothing too bad. Good enough!
Completed my first ludum dare game (second time Ive tried.)
Play Marty Funk
Cursor keys or a/w/d to move.
Land and start chanting with ‘space’. Chanting converts grumpy people into happy people.
Be careful not to fart on the happy people’s heads! It will make them grumpy again.
Beware of grumpy people, they throw stones!
When all the people are liberated and happy, you can progress levels.
Play Marty Funk
now for me to get some sleep… zzzzz.