About retrogradeorbit

Web developer as a day job. My first computer was a TI-99/4A but my real love was my Commodore 64. Favourite games were Paradroid and Wizball.


Ludum Dare 36
Ludum Dare 35
Ludum Dare 34
Ludum Dare 33
Ludum Dare 32

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Play Biscuit Switch Now!

Posted by
Monday, April 18th, 2016 6:50 am


PLAY IT NOW! (and rate it!)

Use cursor keys to move your little worker around the floor. Press space bar to perform actions.

Runs best in google chrome. Light on the downloadings.

Almost… there…

Posted by
Sunday, April 17th, 2016 8:45 am


Broad colouring done.

Play it here: http://retrogradeorbit.github.io/biscuit-switch/

Cursor keys and space bar

Playable version uploaded

Posted by
Sunday, April 17th, 2016 7:19 am


release build compiled and uploaded.

Play it here: http://retrogradeorbit.github.io/biscuit-switch/

Cursor keys to move and space bar to perform action.

Now to finish the graphics…

Game play done

Posted by
Sunday, April 17th, 2016 4:42 am


Thats all the gameplay I’m gonna be able to do for the compo to get it done in time.

Now for colouring, and more sound effects.

Oh… and upload… yes…

TV demands!

Posted by
Sunday, April 17th, 2016 1:33 am

TV now demands you bisculatron the right shapes!


Biscuit cutting conveyor belt

Posted by
Saturday, April 16th, 2016 11:17 pm


Doug the stamper is cutting the biscuit shapes…

Day 2…

Posted by
Saturday, April 16th, 2016 9:14 pm

Lets begin with a screenshot:


There’s a lot left to do… lets get down to it…

Good progress

Posted by
Saturday, April 16th, 2016 9:52 am

I’ve made good progress today. The game is starting to function.

Don’t have time to up any screenshots or the game. I’ll do it first thing tomorrow morning.

Now it’s bed time.


I dont love the theme… but Im in

Posted by
Friday, April 15th, 2016 8:12 pm

My usual weapons. Clojurescript and inifinitelives.

Going to use aseprite for the first time. I was using grafx2. I think this will be an improvement.


Im done!

Posted by
Monday, August 24th, 2015 9:32 am

I didn’t get it done it time for the compo, but I got it done for the jam. Back to work tomorrow, so have to go to bed. Did’t get everything done I wanted to. But it’s small fun, none the less.



Play right in your browser:


You control the local chupacabra, terrorising the local sheep population.

Rack up sheep kills with this monster simulator.

Cursor keys to control Mr Cabra. Go for the sheeps necks!

The arrows will help you find the closest victim.

Sound Effects: sfxr
Music: ModPlug Tracker
Graphics: grafx2
Library: Infinitelives, pixi.js
Code: ClojureScript

Code, game, graphics, sound and music created by Crispin Wellington in 72 hours .

Rate It!

Added sfx and (repetative) music

Posted by
Monday, August 24th, 2015 5:54 am

Maul the sheep. Cursor keys to move. Go for the sheep’s necks!


Slaughter of the lambs

Posted by
Monday, August 24th, 2015 3:52 am


Like lambs to the slaughter


It NEEEDS sound. On it!

Animated gif and playlink.

Posted by
Sunday, August 23rd, 2015 5:06 am

So much left to do…



Thanks to Wonkyth for the licecap under wine tip.

Aimlessly wander around

Posted by
Sunday, August 23rd, 2015 4:48 am


I stayed up way too later last night and had a migraine all morning! Blew away eight hours, so the only way this will be a game is by going for the jam. A good nights sleep tonight and all day tomorrow will at least get it playable. So much to do though. Theres no sound at all atm.

Aimlessly wander around the shitty level here:


Next I need some sheep.

Im innith, as they say

Posted by
Friday, August 21st, 2015 10:30 pm

Im on my way!


gfx: grafx2

code: clojurescript + pixi.js

sound: sfxr, milkytracker?

git repo here:


All done.

Posted by
Monday, April 20th, 2015 9:42 am

So there’s a few graphical glitches but nothing too bad. Good enough!

Completed my first ludum dare game (second time Ive tried.)

Play Marty Funk


Cursor keys or a/w/d to move.

Land and start chanting with ‘space’. Chanting converts grumpy people into happy people.

Be careful not to fart on the happy people’s heads! It will make them grumpy again.

Beware of grumpy people, they throw stones!

When all the people are liberated and happy, you can progress levels.

Play Marty Funk

now for me to get some sleep… zzzzz.

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