About AngrySquirrels (twitter: @angrysquirrels_)

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Ludum Dare 37
 
Ludum Dare 36
 
Ludum Dare 35
 
Ludum Dare 34
 
Ludum Dare 33
 
Ludum Dare 32
 
Ludum Dare 31

AngrySquirrels's Trophies

Best RPG Game - LD 37 (Jam)
Awarded by LDA
on January 3, 2017

AngrySquirrels's Archive

Tree House Quest

Posted by (twitter: @angrysquirrels_)
Wednesday, December 14th, 2016 8:02 am

Tree House Quest is a RPG, telling the story of Jacob fighting his evil brother Cid to take his tree house back. This room is everything to him. So will you help him to fulfill his quest?

Pasted image at 2016_12_11 11_21 PM

Come play our game! :)

We forgot to say it, but still: We finished!

Posted by (twitter: @angrysquirrels_)
Tuesday, December 13th, 2016 10:17 am

Tree House Quest

“This is a story of a brotherhood rivality. The little Jacob had his tree house stolen by his evil brother, Cid. He wants revenge, but his little sister, Lydia, does not want Jacob to go up in the tree to face his brother unless he brings back his famous Golden Pog. Will you help Jacob to face the many dangers he will cross upon his path to take his ROOM back?”

We have already got some critics from the press, as you can see :

THQ

Translation :

“I was waiting for this game to retire” Shigeru Miyamoto

“This game is like poison running through my veins, and I don’t wanna break these chains” Alice Cooper

“5 stars, because we couldn’t give more” Joypad

“Dat’s some good sh**” Kim Jung Un

“They’ve broken the wall. I mean the one in bottom right corner, in the second level” Hideo Kojima

We do hope you’ll love this game as much as they do :)

PLAY HERE

A little more than one day left…

Posted by (twitter: @angrysquirrels_)
Sunday, December 11th, 2016 5:43 pm

Pasted image at 2016_12_11 11_21 PM

We might have bitten off bigger than we could chew, but we do hope (and believe!!) that we can make it in time :)

Follow us on Twitter: #angrysquirrels_

I’m in !

Posted by (twitter: @angrysquirrels_)
Saturday, August 27th, 2016 6:45 pm

I’m in and I’m having so much fun right now !

I doing a game I wanted to do for a while, just a silly idea, and the theme match (kinda) so, i decided to try it this morning.

I’ve been training in blender those past days and i’m really happy with my today modeling !

I’ll be using unity as the game engine.

 

Here is what I have after the first day of work : I may have to post as a jam submission, I still have a lot of stuff to do 😮

We’re a bit late, but here is our Post-Mortem

Posted by (twitter: @angrysquirrels_)
Tuesday, April 26th, 2016 9:12 am

Hello guys,

This time, we failed to deliver a properly finished game. You can play it here if you want to, though: http://ludumdare.com/compo/ludum-dare-35/?action=preview&uid=46262

So it was important to us to write a real Post-mortem and to think about what happened in our team during this last LD.

46262-shot0-1461030676.jpg-eq-900-500

What went right:

  • The team was incredible and has kept its motivation intact ‘till the end
  • We took the time to chose a game according to each member’s tastes
  • Sentsu and Hibouch managed to deliver a lot of high quality graphics and musics within only 3 days
  • We keep our concentration ‘till the end, even when we figured out that we were out of time

What went wrong:

  • It was bad idea to make a physic-based game: it takes too much time to configure and it asks a perfect mastering of the physic engine, which was not our case. We underestimated this difficulty.
  • We didn’t take the time to think about the code structure for the core mecanics. It was a mistake that made it really difficult to merge everything together. And some mecanics weren’t fully functional because of that.
  • Globally, we badly organized us. And as a result, some graphic elements which needed a certain amount of time to be integrated were delivered too late and couldn’t have been properly integrated. We should have taken the time at the beginning to organize us and to prioritize the tasks to fulfill.

Conclusion:

Despite the fact that we could release a fully finished game for this Ludum Dare, we still believe in its potential.

We grew up as a team, we have gained skills, and those mistakes we’ve made will not be reproduced in our future projects.

About the game, we are sill working on it. We are currently refactoring the core mecanics to have a working base. With that, we will be able to fix everything, to create new components and it will be easier to design new levels. We hope to deliver a post-compo version soon.

If you’re interested in its future, you can follow our Twitter (@angrysquirrels_) or our blog on Tumblr, where we post weekly dev logs :)

See you soon guys !

What time is it?!

Posted by (twitter: @angrysquirrels_)
Monday, April 18th, 2016 4:09 pm

All assets are done, now go to create levels…

Stage_simulation

Those bloody bugs !

Posted by (twitter: @angrysquirrels_)
Sunday, April 17th, 2016 5:59 pm

Only one days left and still dealing with some darn bugs.
So much pressure !

Our game is gonna be super cute… :)

Posted by (twitter: @angrysquirrels_)
Sunday, April 17th, 2016 3:19 pm

Just listen to this pretty voice!!!

:)

It’s time to replace placeholders

Posted by (twitter: @angrysquirrels_)
Sunday, April 17th, 2016 3:03 pm

I love this moment, when the game starts to actually look like a game !

Praise our mighty Squirrel!

Posted by (twitter: @angrysquirrels_)
Sunday, April 17th, 2016 9:14 am

mighty squirrel

The cutest things aren’t necessary the most inoffensive :)

Some gameplay with box and circles

Posted by (twitter: @angrysquirrels_)
Sunday, April 17th, 2016 3:24 am

You can’t jump, but you can shape shift and change your weight, speed en strength!

It’s not really a squirrel…

Posted by (twitter: @angrysquirrels_)
Saturday, April 16th, 2016 5:07 pm

This is what happens when you twin brother grew up

Some progress, some musics!

Posted by (twitter: @angrysquirrels_)
Saturday, April 16th, 2016 12:35 pm

Our music composer, @Hibouch_BlogBD, created some musics for our game :)

Come hear them! https://soundcloud.com/hibouch/sets/ludum-dare-35

Drinking is not safe to health

Posted by (twitter: @angrysquirrels_)
Saturday, April 16th, 2016 10:47 am

In our game you have to protect your squirrel twin brother while he is drunk

We’re in, I guess

Posted by (twitter: @angrysquirrels_)
Friday, April 15th, 2016 2:13 pm

Hello guys!

For the 5th time, we’re in!

Our team is composed of 4 members :

  • @Sentsu_actu / graphs
  • @thomas_baudon / code
  • @Ynck_33 / code
  • @Hibouch_BlogBD / music

We’ll try to post here the progress of our game, but you can follow us on Twitter if you like :)

It’s https://twitter.com/angrysquirrels_!

Good luck to everyone, and happy Ludum Dare!

Finally something to show

Posted by (twitter: @angrysquirrels_)
Sunday, December 13th, 2015 1:22 pm

Hello,

Finally, after strugling with level edition, we’re getting somewhere with our beard grooming game!

Here, have a look :

a

what do you think ?

Still one day to go, have fun!

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