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Ludum Dare 31
Ludum Dare 28

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Finally done

Posted by
Sunday, December 7th, 2014 1:37 pm

Here it is, my game is finished and fully fonctionnal. You can see it here. I’m really tired from this weekend, but at least I have the feel that I achieved something. Next week I’m gonna make a longer post to tell you what I learned from this game jam and start to look at all the super games you made!

I’m in

Posted by
Saturday, December 6th, 2014 4:27 am

So i woke up to see the theme, and i must admit that it doesn’t inspire me at all! But well, it’s always a good experience to overcome a challenge, so i’m trying anyway.

Engine : Unity

IDE : Visual Studio

Graphism : Paint.net

Audio : Ain’t nobody got time for that.

Almost finished!

Posted by
Sunday, December 15th, 2013 1:17 pm



Hey, less than 6 hours left before the end of the compo! But i will go to bed before the last hour, so i better hurry up. Anyway, i’ve done enough to make the game playable. It includes enemies, locked door and spikes. I just need to add some level (hopefully it doesn’t take so much time) and generate the audio.


Hey, it looks like something

Posted by
Saturday, December 14th, 2013 4:35 pm


Okay, it’s time to sleep for a while! But now, here what i’ve done the first day :

LD28_sc_2The picture show almost everything i finished. The player will have ONE spear, that he can plant in a wall to create a platform (did you say Volgarr?), throw to activate switch (WIP) or use to smash enemy. This spear can do ANYTHING, but just one thing at once, so think twice. The screenshot show an ennemy (no sprite yet) with basic IA (predefined route), and a lever associated to a door.

Tomorrow i will improve the enemies, add some levels and we will see!


On the rail

Posted by
Saturday, December 14th, 2013 5:49 am



Well, i had a hard time trying to find a good idea, but finally i started something. Graphics are not done yet, i just put some squares to figure out how it would work, and i can tell you that i will work! I will post later to tell you how i understood the theme.


Ready to start!

Posted by
Thursday, December 12th, 2013 1:58 pm

Hey everyone, this one will be my first LD and my first jam ever. I have been watching you all for some months, and i’m now ready to enter the contest! I will just try to finish something, even if it is not something excellent, according to your tips. I stalked everyone of you, and finally decided what i will use :

Framework : Phaser (HTML5)

Image : Paint.NET

Sound : sfxr

Music : Abundant-music

Yeah, that’s some easy tools, audio will just be generated quickly as i’m not a good musician, graphics will be simple as hell, and i choose Phaser to develop mainly because it’s really easy and fast to code with, and a web game seems to me the best way to start.

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