As September comes to a close, it’s time to kick off the October Challenge 2014!
The October Challenge is a special event Ludum Dare started four years ago. The purpose: Just as Ludum Dare encourages you to make game, the October Challenge encourages you to sell a game. Or put another way:
That is your goal. That is the October Challenge.
Disregard all the usual Ludum Dare rules (no restrictions). Finish any game you previously made during a game jam, something else you’ve been working on, or heck, something entirely new. Your goal, if you choose to accept it, is to not only make something, but to finish it and do everything necessary to start earning money from it. That’s all. No specific rules or platforms. Make good on that goal or promise to start selling games.
Finish your game before November 1st, and submit it to your respected market. That is the challenge. And once you earn your $1, you’ve won! Easy as that. You’re now a pro.
I’d like to invite everyone to share resources and discuss markets, business models, advertising, and anything related to making that $1. I’ve collected a list of marketplaces, vendor services, and even some opportunities you can take advantage of over here:
If you need a place to start, you can check out this guide I wrote for our first event. Selling games isn’t just finishing it, but there is often paperwork and fees to take care of, and those take time. Do them early to make the most of your time.
Also, do share your progress on your upcoming game with us here on the site.
I’ve posted a few FAQ answers in the comments, so look below. Good luck everyone!