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Dev Log 1 – Evening Wind Down

Posted by
Saturday, December 14th, 2013 5:53 am

So this is my first post for my second LD.

This year I am in a much better set up and much more prepared to go it solo and making good progress.

After a slow start where I struggled with the theme I finally clicked with something.

So I present the first screenshot of Monad – They Only Have One.





And so it looks like I can’t get a SS up tonight. So will try again tomorrow.

Monad is a god game where you must compete for the belief of your followers, for should they imagine another deity into existence reality will collapse along with you. Made good progress in game play, might even have time to spice up the visuals more than expected.

The Ten Seconds Progress 2

Posted by
Saturday, August 24th, 2013 7:10 am

So after a few frustrating moments dealing with Unity’s collision bugbears we have had a bit of progress.

The Ten Seconds are now hooting and a-hollering shootin their six shooters in all sorts of random directions and those bandits are firing right back. Had a gameplay discussion with my artist and we once again agreed my game design sounds like it will be more frustrating than fun, hopefully this will be overcome with this one.

Art discussion was had, don’t know how much time will get put into that at this stage so who knows, fingers crossed. Getting people to give up their time for free is so difficult some times.

Below The Ten Seconds run into their first enemy, good luck.

Screen Shot 2013-08-25 at 12.04.43 AM

The Ten Seconds Progress 1

Posted by
Saturday, August 24th, 2013 5:02 am

So after getting a much later start than I had anticipated work has finally been done.

Using Unity3D and PlayMaker I have our daring imbeciles moving around and shooting, though they all shoot at once and many of the each other, but hey progress right.

Screen Shot 2013-08-24 at 9.56.14 PM

The Ten Seconds

Posted by
Friday, August 23rd, 2013 8:28 pm

After deciding I wouldn’t Jam this weekend, I decided to Jam this weekend after getting an idea, though we may only get the 48 hours.

So we will tell the story of the the ten seconds, a lesser known tale of the unsung idiots who followed in the footsteps of the magnificent seven. A top down shooter telling the tale of a rag tag group of wannabes out for their share of glory.

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