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Posted by
Saturday, December 10th, 2016 1:15 pm

Got waypoints working for NPC’s:

The Guests have arrived

We’re in!

Posted by
Saturday, December 10th, 2016 9:05 am

Two person team here. Gonna try to make a game about assassinating the king at a ball. In a ballroom.

Finished.

Posted by
Sunday, August 28th, 2016 7:15 pm

Finished my game…

systemesolaire_01

systemesolaire_02

systemesolaire_05

Except it’s not all that much of a game, but you can at least walk around and look at bleeding edge 1902 special effects! Web player available too.

http://ludumdare.com/compo/ludum-dare-36/?action=preview&uid=52510

On the moon!

Posted by
Sunday, August 28th, 2016 2:34 pm

Just an update. Unfortunately it’s just gonna be a super boring walking sim without gameplay.

lune_03

Some progress

Posted by
Sunday, August 28th, 2016 7:21 am

lune_02

 

I’m in…

Posted by
Saturday, August 27th, 2016 6:24 pm

Feeling unmotivated for some inexplicable reason, but decided to give it a go anyways. Gotten some basic mechanics and some art down at least.

We’re in!

Posted by
Saturday, April 16th, 2016 6:54 am

We’re joining the jam this time with a two person strong team. After some brainstorming we’ve decided to go for a platformer where you can reshape the environment in some way.

 

Using: Unity and maybe some Maya and Photoshop.

Update 3

Posted by
Sunday, December 13th, 2015 5:51 am

Some props

ld34_ss03

 

And that whole growing thing

ld34_ss04

Update 2

Posted by
Saturday, December 12th, 2015 7:55 pm

Starting to get some graphics in place. Even managed to rig and “animate”, witch I’m pretty proud of. 😀

ld34_ss02

Update 1

Posted by
Saturday, December 12th, 2015 12:16 pm

Felt like I should make an update post even though there’s nothing to show yet…

 

ld34_ss01

But I’ve got most of the functionality I want down now, so time to start working on replacing those boxes and spheres with something a little prettier.

I’m in!

Posted by
Friday, December 11th, 2015 6:26 pm

So psyched for this! :)

Finished!

Posted by
Sunday, August 23rd, 2015 8:45 pm

Some progress

Posted by
Sunday, August 23rd, 2015 6:43 pm

Technically it is a game now.

ld33_ss2

 

Day one progress.

Posted by
Sunday, August 23rd, 2015 3:42 am

Noting but standard issue Unity cubes so far, but I’ve got a fair share of the gameplay and mechanics in there now.

ld33_ss1

 

I’m in!

Posted by
Saturday, August 22nd, 2015 6:44 am

I’ll go for a pretty literal interpretation of the theme. A game where you control the enemies as well as yourself.

Using Unity, Photoshop and maybe some Maya.

Just an update

Posted by
Sunday, April 19th, 2015 4:44 am

Some mechanics and some models in place.

screen1

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