About Pavel M. Dlouhý (twitter: @PavelDlouhy)

The passion for learning. The love for challenge. The belief in effort.


Ludum Dare 37
Ludum Dare 36
Ludum Dare 35
Ludum Dare 33
MiniLD #59
Ludum Dare 32
Ludum Dare 30
Ludum Dare 29
Ludum Dare 28
Ludum Dare 27
Ludum Dare 23

Pavel M. Dlouhý's Trophies

Pavel M. Dlouhý's Archive

Update: My microgame is available for Windows!-)

Posted by (twitter: @PavelDlouhy)
Tuesday, April 24th, 2012 7:25 am

My microgame Tiny World Adventure is now available also for Windows. Enjoy!-)

Note: Ingame editor (unlocked when game is finished) is not yet available on Windows version (OS/X only) .

This microgame can be finished in few minutes. Longest time since now (played by one of my friends) is 10 minutes. 😉

My Tiny World Adventure is finished!

Posted by (twitter: @PavelDlouhy)
Sunday, April 22nd, 2012 6:03 pm

The game is ready! Whole game is less than 3MB but ultra compressed ingame “making of” video is included! :)

I’m in. First LD48!

Posted by (twitter: @PavelDlouhy)
Friday, April 20th, 2012 1:29 pm

Hi all!

My plan is to implement simple Virtual Machine with simple GFX editor to make graphics and simple TXT editor to write game script (some kind of simple assembler). I am planning to finish this hopefully during first 24 hours to have at least 24 hours for game itself ;). I just want to attend this competition, learn new things and have fun! Good luck to everyone!

Code: C/C++, Objective-C (old Xcode 3.2.6) and simple game script, OpenGL based 2D gfx code

Graphics: Simple GFX editor implemented as part of Virtual Machine. And probably Pixen used just for icon and some web site to convert it from .png to .icns

Audio & Music: No audio and no music (I do not have any experience with audio on Mac yet – so, next Ludum Dare! And I don’t have my Kurzweil K2vx here…)

Platforms: Mac (Max OS X 10.6 Snow Leopard) and maybe later also Windows – according Special Competition Exemptions: “Porting (especially to Windows) can happen after the initial 48 hours.”

Live video: Video Yes – but No Live. I made some research related to twitch.tv (CamTwist and FlashMediaLiveEncoder) and decided to use ScreenFlow to record videos and upload them to YouTube (after competition). But I will play with twitch.tv later to be sufficiently familiar with it before next Ludum Dare!

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