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Ludum Dare 31 — Coming December 5th-8th 2014!

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    About patrikspengler (twitter: @patrikspengler)

    14 year old programmer/composer from Hungary.


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    Posted by (twitter: @patrikspengler)
    Saturday, April 27th, 2013 5:47 am

    Just chilling with Mr. Tree.

    Mr. Tree and me

    Vsync in LWJGL?

    Posted by (twitter: @patrikspengler)
    Saturday, April 27th, 2013 3:22 am

    I am having some problems with vertical syncing in my game. I set Display.setVSyncEnabled(true); before the display creation, after it, but nothing really helps. Is there any other alternative to vertical syncing? It’s really annoying and barely playable with this amount of disruption.


    EDIT: This apparently only happens with low grade graphics cards.

    Changed my plans

    Posted by (twitter: @patrikspengler)
    Saturday, April 27th, 2013 1:28 am

    I realised that writing something from scratch again is taking me 9999 years. I’ll use a premade engine of mine instead.

    Is that allowed to be published in the competition or I should publish it later to the jam? Engine has no levels, any content just the basic functions.

    Maybe I’m in

    Posted by (twitter: @patrikspengler)
    Thursday, April 25th, 2013 7:54 am

    I will probably participate in the competition but I’m not entirely sure if I should use an already existing engine or write a new one.

    I’ll most likely start something from scratch, though.


    For development I use:

    • Programming language: Java
    • Extensions: LWJGL & Slick2D
    • Enviroment: Eclipse
    • Art: Paint.NET
    • Levels: TilED
    • Music: Ableton Live
    • Sound effects: SFXR and several other sources


    Hoping to actually finish something this weekend. Good luck for everyone else!


    By the way I’ll stream here: http://twitch.tv/patrikspengler

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