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The Classroom

Posted by
Tuesday, December 13th, 2016 9:26 am

Spend the night alone in a classroom in this Jam entry, the classroom!

 

class3

 
This is my 4th time participating, this time I did all alone. My idea was “if PT can do an horror game in a hallway I can do it in a room”. Of course this a Jam and I’m no artist so this is not specially scary, but I like the results. Thank god for MagicaVoxel or all artistic-impaired types like myself would have no chance!

 

Please Survive Again

Posted by
Monday, May 20th, 2013 12:37 pm

Ludum  Dare 26 was my first compo even though I’ve making games for many years. It was a lot of fun and quite tiring. Though I love to make games sometimes it’s difficult to find motivation or even, sometimes, you have so many ideas you end up not doing any of them. Just like with writer’s I think the best advice is to just write anything, or, in my case, just make a game. And LD is perfect for that.

The first steps

The first steps

I choose a project that would challenge me as a coder, so I went for 3D in almost pure C++/OGL. It would have been very easy to do this game with Unity and probably it would have been a better, more complete game. But that wouldn’t have been any fun to create for me, and in the end that’s what I wanted (quite selfish, I know). I think the result was not that bad and the comments have been very constructive. After all interaction with others creators is the best part of LD.

the result

the result

But the real reason for this post was to share a post compo version of my game Please Survive. Just polishes it a bit, adds obviously missing features like collision with enemies and a few new effects. A direct link here.

who needs friends…

Posted by
Sunday, April 28th, 2013 1:24 pm

what I need are some enemies! that’s all that’s left. I need to add proper enemy patterns. Also sleep, It’s 10pm here and still 6h to go.

nice weather

nice weather

 

Surviving

Posted by
Saturday, April 27th, 2013 9:19 pm

Even though I should know better I decided that this was  a good oportunity to try openFrameworks instead of using something I’m more familiar with. Nice lib but so little time.

halfway LD26

halfway LD26

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