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Colors or Black and White?

Posted by
Sunday, August 25th, 2013 3:13 pm

Click to see the gif!

Which do you think is scarier?

Yeah, we know it’s a large gif. Sorry : (


[finishes story of Archimedes’ breakthrough]

Posted by
Sunday, August 25th, 2013 8:40 am

Sol Robeson: [finishes story of Archimedes’ breakthrough] Now, what is the moral of the story?

Maximillian Cohen: That a breakthrough will come.

Personagens Ag 47














Sol Robeson: Wrong! The point of the story is the wife. You listen to your wife, she will give you perspective, meaning. You need a break, you have to take a bath or you will get nowhere.”

Please don’t change the channel.

Posted by
Saturday, August 24th, 2013 11:20 pm

Testing one of our rooms composition, light and texture, feeling good!












Your favorite program is here! Stay tuned.


Posted by
Saturday, August 24th, 2013 8:04 pm

I see you didn’t eat it, but I couldn’t resist it and took a bite.
















Love you <3~


Posted by
Saturday, August 24th, 2013 7:14 pm

A normal house floor plan.















The perfect house for a normal man, in a normal house, in a normal neighborhood, for a normal program, in a normal life.


Posted by
Saturday, August 24th, 2013 12:47 pm

New informations have leaked!

Who is that man?

What is his relationship with that sensual lady?




















We can only hope to get more information!

We interrupt this broadcast…

Posted by
Saturday, August 24th, 2013 3:59 am

…to inform that, after being absent from the last Ludum Dare ( :( ), we’re back on our regularly scheduled game jamming!
















This is the first image we can release.

Stay tuned for more news!

Fragmentorum – We’re done partying, so let’s play!

Posted by
Monday, December 17th, 2012 11:21 pm

So, after a good 3 hours I’m finally posting this.

We’re done with the game. It came out great. AND HERE IT IS!



What do you think this is?

Posted by
Sunday, December 16th, 2012 7:25 pm

Ohhhhh! Shiny!

One of the programmers just sent me this screenshot. What do you guys think it is?

Whatever it is, I say it looks pretty awesome.




We’re oh so close. We’re all done with art and audio, now it’s just a matter of implementing all of these beautiful things.

This is gonna be an awesome last day.


REAL food!

Posted by
Sunday, December 16th, 2012 11:24 am

We’ve been eating nothing but junk food for the last couple of days, but today we are finally having something worthy of being called food.

Rice, chicken, pasta, beans and salad.


Now we can finally focus and finish this game.








Patience and energy drinks

Posted by
Saturday, December 15th, 2012 8:42 pm

We’re getting there. We’re totally gonna make it. But it doesn’t stop the fact that we’re all really tired already.

Just for fun, here’s another couch picture so you guys can compare it to the first day. (And yeah, energy drinks)

More content coming really soon!


Looooong day

The second teaser

Posted by
Saturday, December 15th, 2012 5:36 pm

Okay, now this one has a bit more content.

Also, GOAT!


Hope you guys enjoy it!



First teaser

Posted by
Saturday, December 15th, 2012 12:44 pm

Alright, we’re letting you guys take a peep at some of the stuff we’ve been making. But only because you’re all so great!

I’m not gonna say anything because it might spoil what’s to come… Just enjoy.



Teaser #1

Lunch, finally!

Posted by
Saturday, December 15th, 2012 12:17 pm

Lunch time.
C’mon, grab you friends.

We’ll go to very distant lands. (The burger joint is actually just a few blocks away, but whatever, we’re nerds, we’re not used to going outside)


We had like 4 hours of sleep tonight, and we’ve been hard at work for a few hours now. But only now, 5 PM where we live, are we finally having lunch. We were starving!



Crazy burgers.

Brainstorming = awesome ideas!

Posted by
Friday, December 14th, 2012 11:12 pm

We’re 4 hours in, and it barely feels like we’ve been here at all. Time is flying.

We spent the first two hours brainstorming and gathering good ideas and concepts. It turned out pretty damn good!

The first concepts are looking really good, and our programmers are already cracking. Already have some pretty good, really smooth transitions between stages. ¬†We’re just beginning though.

On the job.

I forgot to mention: We’re building our game in Unity 4.0. I’ll give you some more info on the game in the coming hours, because we don’t wanna go around spoiling any surprises now, do we?

Good luck to all of the developers! We’re looking forward to seeing some really amazing material coming out of this one.

And so it begins!

Posted by
Friday, December 14th, 2012 7:40 pm

We’ve been very anxious, and now it’s finally here.

Ludum Dare #25 is gonna be a fucking blast!

We’re Otus, a small game studio with great friends as collaborators:

Klos Cunha

Bruno Poli

Thiago “Dragoon” Marten

Gabriel Hilgert

Mateus “Hexdelta” Fassina


We have one pretty great idea that the theme really supported, so we’re definitely very excited about this.

So let’s give it a try, shall we?

And here’s a photo of the team just before we start, just so we can compare later:

Just before we got started. Let's rock!

Just before we got started. Let’s rock!

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