Team OrangeMoose has been on a roll! We’ve made a ton of progress since the start, including implementing mechanics, creating sprite sheets for our main character and two enemy types, creating a base tile set, implementing textboxes, and testing several level designs.
But there is still so much left to do! Alissa is currently finishing up the boss sprite, while I’m working on the remaining level designs and writing the dialogue. We haven’t even started with background textures or audio yet, so it seems like tomorrow will be a busy day.
Here’s a screenshot of some of the assets we have so far! We’re going for a Metroidvania-style game set in a robot-ridden future:
– Pralie (@praliedutzel) & Alissa (@etherealfox)