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Words Words Words Award
Awarded by Redbone
on April 20, 2009

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Typo of Doom – final

Posted by
Sunday, April 19th, 2009 9:51 am

Typo of Doom

Type faster to avoid that advancing wall of doom! You might get to the Hall of Fame, if you don’t make a Typo of Doom.

Download Python source code version

(I might add Win32 binary version later)

I can’t get py2exe to work with Pygame font (or mixer) module. If anyone knows how to do this, let me know.

Typo of Doom

Posted by
Saturday, April 18th, 2009 8:36 am

My first official Ludum Dare. I decided to make a typing game. I use Python and Pygame.

Typo of Doom v0.5 (Python sources)

It’s simple and the game is already working well. But now I’m out of ideas. Should I just polish the game or should I add something new to make the game more interesting?

Missing Link

Posted by
Sunday, February 8th, 2009 10:55 am

There has been reports of big hairy man running in the woods. It must be a missing link of evolution! You have to capture it with your stun gun.

Controls:

WASD – move

Left shift – target

Mouse – shoot

Python: http://olli.sikstus.com/missing_link.zip

Win32 (no sounds because I had problems with py2exe and pygame.mixer): http://olli.sikstus.com/missing_link_win32_nosound.zip

I have actually coded only few hours today. I had lack of motivation because my game didn’t turn out very fun to play. But I quickly finished it, so it’s playable, not very fun though.

27 hours left

Posted by
Saturday, February 7th, 2009 7:52 am

It’s kind of playable. You can die 😛

Windows executable: http://olli.sikstus.com/minild7_27h_exe.zip

Python sources: http://olli.sikstus.com/minild7_27h_source.zip

Use WASD to move.

32 hours left

Posted by
Saturday, February 7th, 2009 2:45 am

I’ve got 32 hours left. My game has now player with a lantern (that’s why I need that lightmap).

 

Python source is available at: http://olli.sikstus.com/minild7_32h_source.zip

 

MiniLD #7 challenge

Posted by
Friday, February 6th, 2009 1:18 pm

Hello everyone.

It’s my first first time here, so my only goal will be to get something done in the next 48 hours (or actually I got about 46 hours left as I started at 21.20 GMT+2). I will be using Python with PyGame and Rabbyt. I’ve already got something up and running.

It has a tilemap and lightmap. Lights are done by drawing black tiles over the actual tiles with different opacity. It’s slow, only ~40fps with my computer, but it’s enough. I’m not going to waste compo time optimizing this (yet).

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