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I’m In!

Posted by
Friday, December 11th, 2015 8:47 pm

Come watch me make some sick game on twitch boiii (and girls)


I’m In!

Posted by
Friday, August 21st, 2015 8:34 am

I’ll most likely be making either a 2D platformer or a 2D puzzle game (or both!) using:

Engine – Unity 5

Sounds – Audacity

Language – C#

Music – FamiTracker

Art – Photoshop

IDE – Monodevelop


Nothing too special here :) This will be my 3rd time in the compo and I’m hoping to actually get a decent place this year.

(I was also in the #Gbjam last week so if you’re interested in that you can play my game Discord here)


Concept Art – Mini LD 58

Posted by
Friday, March 20th, 2015 2:28 pm

Woot! Woot! got some interesting ideas coming along 😀


Mini LD 58 – I’m in :D

Posted by
Friday, March 20th, 2015 2:04 pm

Can’t wait to get some practice in for the real LD coming up in a month.

Good luck and have fun everyone! :)


Posted by
Monday, December 8th, 2014 5:17 pm



Hi everyone :) I made a small game for the Ludum Dare compo check it out and rate it here!

Also, check out my postmortem  here!

A comments and ratings mean so much regardless if they are good or bad :) I’d love to know what went right and what went wrong so please leave your experiences with the game in the comments.

You can also follow me on twitter if you’d like @OfficialDingbat

Thanks for reading :)





INTERSECTION COMPLETE… sorta (baby-postmortem)

Posted by
Sunday, December 7th, 2014 9:05 pm


So this was my second Ludum Dare and wow was it crazy. The first 3 hrs I had no clue what to do with the theme so I just started drawing and drawing until I could come up with something and finally I came up with the idea that you would control an intersection as a security camera. You could click the lights at the intersection to change them from red to green and try to get the cars to avoid each other (or the opposite).

The Good

I got most of this done. You can change between cameras in the intersection, click lights to change them from red to green, and finally… watch as cars crash into eachother >:D I also think the game looks alright. The models aren’t tooooo bad and the lighting is pretty crazy (not sure if good or bad lol).


The Bad

I guess the worst part about this game is that, well… it’s just not all that much fun. It’s kind of hard to get points and the crashes aren’t as satisfying as I’d hoped. The camera is also a tad bit claustrophobic in my opinion. I’d also wished I’d gotten more game mechanics in like pedestrians walking along the sidewalk and crosswalks and maybe different goals (like taking pictures of accidents or making traffic flow as quickly as possible.) I’d also worked a while on a feature that I never even implemented that works 100%. I can literally type in how many lanes (North, South, East, & West) and it will generate the roads, lights, cars, and sidewalks according to how big I decide the game to be. This was a really cool thing for me because it took quite a good amount of coding, but I never truly got to implement it into the game (Well I did,, but it literally just generates the same road in the beginning (2 x 2 x 2 x 2). :’C


In the end I think I did iight for my 2nd Ludum Dare :) I created some 3D models which I’ve really struggled with in the past, I worked with some pretty heavy procedural generation and finally I worked a lot with audio which I never do. So yeah… I had fun and it was a great experience.

I’m looking forward to the feedback and being able to play all of the great games submitted :)

Make sure to check INTERSECTION out!


My Twitter : @OfficialDingbat

My GameJolt : Official Dingbat

I’m In! :D

Posted by
Friday, December 5th, 2014 3:28 pm

I’m in and I’m pumped!

Here’s what I’ll be using :

Engine :

Hottest Engine On The Market

Language :

Mmmmmmm ;)

I hope everyone has fun 😀

Follow me @OfficialDingbat if you want to see some hot Ludum Dare game development

When Worlds Collide

Posted by
Wednesday, August 27th, 2014 4:46 pm

Hi everyone :) the game I created for this LD is ‘When Worlds Collide

You can play, rate & brutally criticize it here!

Direct unity web player link here!

gameplay screenshot

No this is not real space, it’s honestly a gameplay screenshot. Believe it son.

Mechanics :

– Randomly generated solar systems, planets, moons etc.

– Hover your mouse over planets to see planet name, planet population, and planet wealth

– Grapple multiple planets to haul them around the solar system

– Solar system radar displaying location of planets and the sun

– Player health

– Destructible planets and moons

– Dogfight with enemy fighters (pretty tough; got it in last minute)


Keys :

‘Spacebar‘ = Grapple planets

‘F’ = Fullscreen

‘Enter/Return’ = shoot

‘R’ = Create new solar system

‘WASD’ = Move up, left, down, right

‘Left Click’  = Hide controls

‘Mouse Hover’ = View planet information


gameplay screenshot

This one is actually a picture of real space.


Extra : 

The game is a little rough, but I feel pretty confident with how much content I got into it. There isn’t a definitive goal but it’s still an interesting free roam concept :)

It’d be awesome if you guys & gals would check it out and tell me what you think and give it a rate. And again, criticism is encouraged. Have a good one! :)

– Follow Me : @OfficialDingbat

I’m in

Posted by
Thursday, April 24th, 2014 9:25 pm

This is my first Ludum Dare 😮

I’ll be using Unity to make a 2D game.

Bam. GL HF to everyone! :)

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