About Objelisks

Entries

 
Ludum Dare 30

Objelisks's Trophies

Objelisks's Archive

As finished as it’ll get with an hour to spare.

Posted by
Sunday, August 24th, 2014 3:38 pm

The game didn’t turn out very fun, but I learned a lot about THREE.js and shaders. The plan was to have a few more stations for interacting with. Ideally, the information would be somewhat realistic and related to what astronomy data actually is, but that takes some research. Also, I didn’t get around to making any sound effects or music.

But on the bright side, there’s some neat little interactive bits and that’s what makes a game, so there you go.

 

Playable here:

http://objelisks.itch.io/astromancer

Dawn of the Second Day

Posted by
Saturday, August 23rd, 2014 1:37 pm

I’ve got a pretty solid idea for a game and the basic game stuff is already done. Now it’s just a matter of creating all the systems and hooking them together. I might even have time for some polish! I might be spending too much time on fancy shader stuff, tho.

Progress image:

I will do this thing!

Posted by
Friday, August 22nd, 2014 11:23 am

I’ve got free time to spare, so here we go.

I’ll be using javascript and THREE.js / Blender to build my game. I’ve got some practice at this already, so it shouldn’t be too hard to get started.

Tools:

* Sublime Text

* Blender

* Chrome

* Sfxr

 

Basic game structure, includes THREE.js and some helper node.js libraries for locally hosting a website for development.

https://github.com/Objelisks/BasicGameStructure

[cache: storing page]