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Evil Circles beta2

Posted by
Sunday, May 1st, 2011 10:20 am

The goal is to destroy all circles with your squares.

  • Click on a square to split it into 9 smaller squares.
  • Drag a square to shoot it

Rewriting the great SquareCity with GameJs so we can play it on the web (and iPad).

 

(more…)

What else can you ask for?

Play Now Evil Circles (beta1 “levelup”)

Sound only works in Firefox 4 and maybe Firefox 3.6

(more…)

The Sound of Awesome

Posted by
Sunday, May 1st, 2011 3:23 am

I added sound for all of you firefox users!

Play EvilCircles now with any modern browser

Everyone else at least gets a new level. Lunch!

Evilcircles (html5 port SquareCity of pyweek fame)

Posted by
Saturday, April 30th, 2011 6:36 am

Needs more levels and sound effects – but I think we really got a stew going here! It’s fun already.

TRY EVIL CIRCLES the web game (should work with any modern browser)

This is all due to petrazd great game design, I’m porting his pyweek entry to GameJs. Not sure if I can then submit it to ludumdare but I like the result :)

Operation: Piggyback

Posted by
Monday, December 20th, 2010 5:34 am

Play NOW

Mini bombing game.
Will add scoring later today.

Tested in Firefox & Chrome (absolutely no IE).

Operation: Piggyback

Posted by
Saturday, December 18th, 2010 8:56 am

Codename: Der Soldat

I got all the art i need.
Now: some BFBC2.
Later: Coding

Will be done in JavaScript for Canvas with my lib http://gamejs.org

vienna – looks still the same

Posted by
Saturday, April 24th, 2010 1:12 pm

My sreen looks exactly like it did 8h ago – but now all the info displayed in the browser is loaded from the server.

Which means i’m pretty close to actually seeing some simulation gameplay. Tomorrow i think. I’ll leave it for now and go gambling…

Todos to make it somewhat playable:

* issue tasks to characters via text message
* test / extend serverside game logic
* test/extend clientside display of game model

should be doable.. to some extend …

vienna on screen

Posted by
Saturday, April 24th, 2010 5:28 am

Got a map on screen. You’ll be fighting for support in those districts by doing actions at the locations (red circles)

map districts locations

I already wrote quiet some simulation code for the serverside – next step: make the GUI react to what the simulation says :)

Republic The Revolution – redo

Posted by
Saturday, April 24th, 2010 2:43 am

oh god. I 100% want to make a rebirth of Republic … a political simulation. It will take place in vienna and i already extracted a smaller set of rules and am ready to go.

actions support idiologies web

Not sure how to strap islands onto that pig, though. We’ll see…

js warmup game Tyround

Posted by
Thursday, April 22nd, 2010 4:25 pm

managed to do a 24h warmup game with the javascript library i’m gonna use.

didn’t turn out too bad.. i say: when it displays a score, its a game :)

Tyround endgame shot with score 3900

works only in firefox3.5+ and safari4, though. and takes a while to load :( i hope that won’t kill my game in the competit.

http://gamejs.nekapuzer.at/tyround/

oh and hi, all! it’s my first time.

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