About oal (twitter: @oav)


Ludum Dare 35
Ludum Dare 34
Ludum Dare 29

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Game over.

Posted by (twitter: @oav)
Sunday, April 17th, 2016 10:34 am

Game over.

This is it. I’ve decided it’s time to say that my game is done. It’s been yet another amazing experience doing LudumDare again. Reading this blog over the weekend has been so inspiring, and I’m looking forward to play a lot of games in the voting period.

QUADRISIC now has music!

Posted by (twitter: @oav)
Sunday, April 17th, 2016 5:18 am


I have finally added music to my game. Very simple, but I think that goes well with the overall feel of the game. Mobile support has also been improved, with point prediction.

Try QUADRISIC and let me know your best scores!

Mobile support in the works

Posted by (twitter: @oav)
Saturday, April 16th, 2016 4:09 pm

Mobile support

Flexbox and media queries for screen resolution makes mobile support possible. No point prediction yet, but it’s getting there. Not sure if the menu pane should be on the left or on the right, though.


Shapeshifting puzzle game

Posted by (twitter: @oav)
Saturday, April 16th, 2016 11:44 am


My shapeshifting puzzle game Quadrisic is playable and (imho) quite fun. Squares become triangles, and triangles become circles. Circles become squares again. Select as many of the same type at once to get more points. Feel free to comment with your best scores. And happy game jamming!


LD34 Update 2: Animations, sound effects and bug fixes

Posted by (twitter: @oav)
Sunday, December 13th, 2015 11:55 am


Changes since the last update:

  • Sound effects
  • Target to make it easier to see where you’re heading
  • Bigger level area and more plants
  • Grow / eat animations

The code is available on Github and the game can be played here.

First public version of Crazy Slinky Snake

Posted by (twitter: @oav)
Sunday, December 13th, 2015 7:05 am

Crazy Slinky Snake

The first playable version of Super Slinky Snake is available here: static.olav.it/LD34

It’s easy at first, but gets quite chaotic as the snake gets longer, quicker and more hungry.


Posted by (twitter: @oav)
Sunday, April 27th, 2014 11:12 am


My game is done, and what an experience it has been! I hope you like the result. Grow your plant and extend your roots to get more water for it to live.

More screenshots/source download

Play now (WebGL)

I’m in!

Posted by (twitter: @oav)
Tuesday, April 17th, 2012 2:26 am

I’ve been programming for quite some time, but only recently started to develop games, so this is my first LudumDare!

I’m going to make a WebGL game with Three.js, using CoffeeScript. Every file save I make will be pushed to the public, so you’ll be able follow the development and play the game at any time. The game url will be posted on my twitter account at @oav.

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