Time to prepah-ray for Ludum Dah-ray! – If you are not already hyped listen this song 😀
This will be my third time participating, but last time I didn’t submit a game 
My tools:
- Language: HTML5/Javascript
- Engine: own engine
- Editor: Sublime Text 3 – last time: Sublime Text 2
- Task runner: Gulp – new
- Compiler: Babel – new
- Graphics: pyxelEdit + Paint.NET – last time: only Paint.NET
- Audio: Bfxr
- Hosting: Google Drive
- Beta Tester: Friends with What’s app – new
As you can see my setup changed a little. I finally bought a license for Sublime Text and PyxelEdit. Also I started using a Task runner and ECMAscript6 features, so programming is more comfortable.
I also worked on my engine. It’s quite experimental and isn’t super performing, but I think it’s comfortable for me, even if it’s quite low level (no particle system) I don’t recommend using it, but if you are interested I included a small demo in the source folder to show the basic features. There may be some minor changes until Ludum Dare starts.
Hopefully this time I can submit a cool Game. To be honest: so far I am a loser in Ludum Dare. The first time I submitted a crappy Game. But thanks to the people how commented on this game and pointed out the good things. You guys cheer me up 
Last time I just didn’t came up with a cool idea and didn’t submit a game.
But I will not give up. Programming and graphics work quite well so far (I got my best rating in graphics, never expected that 😀 ) I hope my testers can help me finding a good idea and making it fun to play.
As always: Good luck and have Fun! 