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Sharing my research

Posted by
Friday, August 23rd, 2013 7:28 pm

I found an idea so I thought I’d share all those I won’t use…

  • Not earth seconds? Can make them last as long as I want…
  • Second = unit of time? Nah…can be whatever the heck I want
  • 10 seconds to complete a level?
  • 10 seconds to live?
  • 10 seconds to complete puzzles?
  • Every 10 seconds…
  • 10 seconds later…
  • 10 seconds love
  • 10 seconds adventure
  • 10 seconds is too long
  • What can we do in 10 seconds?
  • The longest 10 seconds of my life
  • Stop time for 10 seconds (does that even make sense?)
  • Go back 10 seconds in time
  • Rythm, music
  • 10 seconds to save the world
  • Five seconds rule
  • Climax
  • I destroyed my life in 10 seconds
  • X
  • 10 seconds to escape
  • Kiss
  • 10 seconds exploration            exploration of what?
  • Laugh
  • Next fly within ten seconds
  • Sleep
  • 10 seconds day
  • 10 seconds at different points in space
  • Run for the shelter? / Hide ?
  • 10 second to build/make something….
  • Fix time
  • Oxygen
  • 10 seconds delay? no that would suck

Something different from “10 seconds to [do something]”
Come on brain, be creative….


  • Space-time
  • Stop time
  • Decay time
  • Entropy
  • Linear?
  • Energy
  • Time travel
  • Light
  • End of time
  • Expiration time
  • Hourglass
  • Memory
  • Gravity
  • Fractal
  • Anti-time

Getting ready

Posted by
Tuesday, August 20th, 2013 5:02 pm

Getting ready for Ludum Dare

My base code

Posted by
Monday, August 19th, 2013 12:44 pm

Hello !

I’ll be playing Ludum Dare for the first time this weekend, been looking forward to this for a while.
It will also be my first time creating a game! All I did until now is fiddle with graphics but never made it interactive.

I’m posting to share my base code, which can be found here: https://github.com/NuxlyStardust

The repository is ‘NxBase’, it’s a library I’ve started working on recently and I update it quite often. It contains some classes which I might move to the ‘NxGame’ repository, which is currently empty because I’ve never written any code for that library.

Good luck everyone!

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