I mean monster. It would be easier to do this if it wasn’t the same theme as December 2012.
At least I have a goat done.
Ludum Dare 30 | Ludum Dare 29 | Ludum Dare 27 | Ludum Dare 26 |
Ludum Dare 25 | Ludum Dare 24 | Ludum Dare 23 |
I will make a game in the next 72 hours.
C++
SFML
Box2D
Manga Studio 5
End
Here is my declaration of pre-existing code:
https://dl.dropboxusercontent.com/u/59404954/SFML-LD-EngineTypeThing.rar
C++ SFML and Matt “Walker” Marchant’s lovely Tiled map loader
as for the theme, Im thinking a horror game, you are doing a game jam, and you only have one pot of coffee
I’m back for my 2nd ludumdare.
Language: Processing
IDE: Eclipse
Art: Pyxel Edit and Paint.net
Sound: sfxr and Audacity
Music: Node Beat
Framework: Custom (Ill post a link later when I’m on a computer with that source code)
After spending all week working on a warm up game, that is now my framework Im really hoping for the theme Tunnels. I already have all (read: most) the destructible terrain stuff set up Tunnels for the instant win!
I’m in for my first ludum dare.
Tools:
Unity or processing depending if I want to do 2d or 3d
Paint.net
sfxr
Maybe pyxeledit
oil paint + camera