Got these done just in the nick of time
HD versions all hosted on snag.gy
(480p preview – you can have it if you want)
Ludum Dare 33 | Ludum Dare 32 | Ludum Dare 31 |
![]() Most "Call Centre" oriented 2d game of the Ludum Dare 31 Jam. Probably. Awarded by nuiguy on August 25, 2015 |
That’s right, be a part of my upcoming October Challenge Game, Call Centre Simulator 2-016.
If you have a great idea for questions and answers to feature in your game, this form is for you!
Click here to suggest questions
Click here to play the game (In development – may not even work)
Nuiguy
After the submission of my game, Dungeon Crawler -REVERSE, I do need to dish out the credit where the credit is due:.
The invaluable information contained within Sebastian Lague‘s tutorials is well above the par of every other Unity tutorial I have seen, so I highly recommend you check him out! A lot of the material covered in his tutorials made it into my game, mainly the top-down shooter tutorial, and the cave generator tutorial! (Secretly it’s hiding in the back, ready to generate more levels for the post-LD version)
Thanks Sebastian!
I am really happy how Dungeon Crawler -REVERSE turned out. Currently it only has one level, but there is a full procedural level generator (based on Sebastian Lague’s Cave generator) so more levels will come post ld. Art is certainly lacking, but I tell myself it has a unique charm to it
Because time zones are just so amazing I have just finished my lunch and crossed the first 24 hour mark. Awesome. Originally, I planned to do a 2d Haunted House simulator, matching your technique to the patrons worst fear. It wasn’t working, so I’ve moved on, and in the last few hours I’ve got top down movement, a semi placeholder modular environment kit and some basic lighting effects. The plan is now to implement the AI and procedural levels. Shouldn’t be too hard 😉
If you couldn’t guess, it’s me
My toolbelt contains the following:
Unity3d
Blender
Paint.NET
Hopefully I will be joined by my friend 00ooo, but we both have exams this week leading up to LD33
See you all at the deadline
I am going to be entering in the Jam, hopefully with a modeller friend of mine. Looking forward to the coming hours.
May your pinky forgive the semicolon button.
-Nuiguy
Toolbox:
Unity 5
Paint.NET
Blender (SprugM8 + Me)
MonoDevelop
Sounds: Not sure :/
Anyways: have a good one!
Wallpapers I made earlier: http://ludumdare.com/compo/?p=436320
Here’s a couple sweet wallpapers I whipped up in Blender. Both are 1080p .png files. This is also the obligatory I’m in! post, hopefully I will be joined by a friend of mine to do some modelling, but who knows…
Arsenal:
Unity
Paint.NET
Blender
Food
Not sure about sounds
Anyways, thanks guys and have a great jam / compo!
SUPER-MEGA APPLIANCE WAREHOUSE CALL CENTER SIMULATOR is now available to play here
Post-mortem coming soon!
-Nuiguy