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Almost there

Posted by (twitter: @AseOwen)
Monday, August 29th, 2016 5:35 pm

Once again we’ve seen too big and we won’t get the perfect picture we envisioned with only 2h30 left, but hopefully our little game will be fun to play 😀
We’ll probably continue working on it later on as we have a lot of ideas that we couldn’t include in time !
It’s time to add the last details to make a full gameloop playable, playtest and try to eliminate most of the bugs, and hope people find it fun, because we had a lot of it making it ! :)

A Last Mole King’s Lullaby – Bugfixing

Posted by (twitter: @AseOwen)
Wednesday, April 22nd, 2015 5:05 am

Hey guys !

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We have been made aware of a last minute bug we didn’t catch that made the first level of our game unfinishable. It’s now fixed !
We also added a Linux (untested) and WebGL (a bit buggy, play the standalone version if you can) version ! The mac os/x version is coming soon as we’re trying to make it work.

The game is quite hard, if you get stuck on a level, you can press F1 to skip it. Remember, press 2 to select the utility note and then right click toward a button to activate it and open doors !

http://ludumdare.com/compo/ludum-dare-32/?action=preview&uid=53094

Thanks everyone for playing and rating our first game !

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