About nlbi21 (twitter: @nlbi21)

Venezuelan, passionate about video games since the age of 9, I love programming all kinds of things especially video games but I only do it for hobby and love.


Ludum Dare 37
Ludum Dare 36
Ludum Dare 35
Ludum Dare 34

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nlbi21's Archive

Results, part four.

Posted by (twitter: @nlbi21)
Thursday, January 5th, 2017 3:05 pm

This is the best Ludum dare I have ever had, thanks to the ludum dare I practiced and learned a lot. Thank you very much to all. Something to keep in mind, I participate in the ludum dare 36, but there was no rating or votes in that edition, likewise, I enjoyed it a lot.

Since I am crazy about the charts, I decided to make some according to the votes and rating.



The graphic speaks for itself, has fallen much in the part of the audio and I have much to improve. But the results that I have obtained little by little, I have liked very much.



It comes the part that I like, the ratings. This time I have been within a top 100 in two categories. This encourages me a lot to continue and to improve a lot more. The categories are humor and innovation.




Look at the audio, I really need to improve it, it’s what costs me the most. Since my first two ludum dares I had a friend who helped me with the audio.

In the same way, I think I have improved a lot and I want to keep improving. Next time I will try a little more in the audio.






My last entry, I love it, enjoy each of the phases of accelerated development. I did not have any stress, I also finished a few hours before the deadline. I slept very little, I learned a lot in pathfinding and 3d. Most importantly, see the creations of other people, what they can get to do in such a short time, their ideas, their creativity, everything together that is the best. It is enjoyed to the maximum.




What should I keep in mind for the next ludum dare:

  • I must study the dijkstra algorithm.
  • I must improve the audio and the music.
  • I must sleep a little more.
  • I should practice more 3D modeling, also the textured.

That I learned this time:

  • To work a little with 3D in unity.
  • A bit of pathfinding in unity, though I’m missing a lot.
  • Although it is believed otherwise, math is important depends on the game you want to do.


If you want to have a look at my last entry you are welcome. Thank you all.

Sorry for my bad English, and thanks for reading. Another participant of the great ludum dare. ♥


For the fourth time I’m in.

Posted by (twitter: @nlbi21)
Friday, December 9th, 2016 3:43 pm

Always late arriving but, here I am I can not miss a Ludum Dare.

Engine: Unity 5.5;
Graphics: Paint.net;
Music: FL Studio 11;
Sound: bfxr.net;

I’m in! :D

Posted by (twitter: @nlbi21)
Wednesday, August 24th, 2016 1:43 pm
This time I will participate totally alone, as a personal challenge to see what I can achieve.

Engine: Unity 5.4.
Graphics: Blender if I use 3d and photoshop for art.
Sounds: Surely my internet is my friend.
Music: I’ll try my luck do it myself xD.

Another great experience, thanks Ludum Dare

Posted by (twitter: @nlbi21)
Tuesday, May 10th, 2016 5:22 pm

I am very happy with the results of our second Ludum Dare I learned a lot more, a lot progress in the UI, music and in general throughout.

I love this kind of challenges. Since everyone’s creativity shines and helps solve problems more quickly, it helps us to stay active work under pressure but having fun at the same time. Do not you having fun not sleep in three days ?, hahah sorry bad joke.

I love the community Ludum Dare, I love to discover what different people can get to do alone or in teams, I love to see people starting for the first time makes me remember my first time nerves and pressure with fun.

I congratulate all the participants, especially the top, I have seen several of the top 100 and I impressed by the work of all these people. You learn a lot with the community, thank you all.


Click to see full-size image

Thanks Ludum Dare,

nlbi21 – novice programmer in unity.
PS: Excuse my English.

I’m in my 2nd Ludum Dare.

Posted by (twitter: @nlbi21)
Thursday, April 14th, 2016 9:48 pm

I want to participate in the JAM 72 hrs.

Using the following tools:

  • Engine: Unity.
  • 2D: Photoshop and aseprite.
  • 3D: Blender.
  • Music: FL Studio 11.
  • Sounds: SFXR and google free sound xD this depends.

Much encouragement, enthusiasm, coffee and food.
Even i don’t know if i will work in team, until now I’m alone but eager xD.

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