It’s been almost 4 years since my last Ludum Dare. It’s good to be back!
This time around I made a game called “Room Fight” where you control the room, not the characters. Move the room around and attack other rooms to reach the goal.
Ludum Dare 37 | Ludum Dare 26 | Ludum Dare 25 |
I’m pretty busy working on the next update for my current game, but I’m definitely going to find time to do Ludum Dare 26.
I’ll be using:
Code: HTML5 & Javascript
Graphics: Paint.net
Sound: Bfxr
Potato: Potato
This will be my second Ludum Dare, so I’m hoping this time I’ll have a better idea of how to manage my time and end up with a finished game.
Good luck everyone!
Bombardier has been submitted for LD48!
I wish I had another couple hours to polish and balance it, but I’m still pretty proud of what I’ve accomplished for my first time.
In Bombardier, you drop bombs on cities, upgrade your bombs, and try to kill everyone before that pesky Super Goat can rescue them.
Congratulations and good luck to everyone else who just toiled for the last 48 hours to create a game.
I finally have some free time to do a Ludum Dare.
I’ll be using HTML5, Javascript, Paint.Net, GIMP, SFXR, Audacity and maybe Rytmik for the music.