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Just in time

Posted by (twitter: @Nekith)
Monday, December 8th, 2014 7:08 pm


Like yesterday, a little too tired to write a “real” post, but we’re done with our entry !

So it’s called Goblin Crown Fever and it’s about goblins, ghosts, greed and time.

Happy conquest !


Posted by (twitter: @Nekith)
Sunday, December 7th, 2014 4:51 pm


ZzzZZzz time… tweaking tomorrow… right, team ?

Ghosts are working, but yet very blue

Posted by (twitter: @Nekith)
Sunday, December 7th, 2014 4:54 am


So, here we are for the Jam for now (the next post will be animated, we swear on the Goblin King head)!

We successfully save the player movement and shots and the ghosts replicate them. They are blue, like blue blue, but it works!

We have music, most animations, a lot of placeholders and most of the game flow/logic/loop.

Gameplay tweaks, more sprites and sound effects: here we come!

Yet Another “Yet Another I’m In Post” Post

Posted by (twitter: @Nekith)
Friday, August 23rd, 2013 2:51 pm

What ?

So… I’m in.

And once again, Haxe for Flash target only and code will be on Github.
Because why the frak not.

7dRTS – Super Simple Switching Strategist

Posted by (twitter: @Nekith)
Monday, July 29th, 2013 11:10 am

So here it is.

Super Simple Switching Strategist - Screenshot

So basically it’s a rip off of Z, from The Bitmap Brothers (1996), but on rails.

You “control” an army of robots that are too stupid to be controlled directly. So you have a set of waypoints when you give them direction orders. You win when you reach the enemy fort waypoint.

That’s pretty much it. It’s ugly but functional.

Source code is there, on github.

Cya late august for the next LD !

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