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My Room : End of Day

Posted by
Saturday, December 10th, 2016 7:41 pm

It’s around 1h30 AM in France as i write those lines and i plan to end this day of work here.

I’m actually both happy and not about what i did. Not happy because i planned to big. I couldn’t envision my game not isometric and it slowed my advance by a lot and it still will. Happy because even with that i improved since the past LDs and i can manage to succeed even with some difficulties. Back then i would be completely lost and i would abandon my game quickly.

For those in need of help to make an isometric game you can find a great resource here. It had greatly helped me.

Anyway, my game is far from the core mechanics i planned. I thought i could implement them before the end of the day, but the isometric grid slowed me. For each task i planned i got from 30min to 1h30 over my estimation. It’s a lot and on a lot of tasks. I need to manage my estimations better. I plan to end those tasks before the afternoon so i can work on the game and not think about it anymore except for the bugs that will appear.

Before i go to bed i’m working on a Makefile to automate the distribution of my game. It’s a quite easy task to end and it will help me at the end on the jam.

See you tomorrow !

My room : first WIP post

Posted by
Saturday, December 10th, 2016 4:15 pm

Hello all !

Altough i didn’t really show up there this is my fourth atempt at the Ludum Dare. I’m really happy to be able to participate again. And for this edition i’m sharing the same room as @pauljoannon and @Kokonaught. Check out their game !

I’m still working with love2d + grafx2. I did some music in LSDJ, but i need to export it and i don’t have my usb cable … Right now my progress is very slow. I hope to finish at least under the 72h to submit my game to the Jam.

I decided to go with a game about depression and suicide based on personal experience. You’ll be to depressed to go out of your room and you need to find a way to improve and not kill yourself. It will be isometric and you’ll be able to control it with the mouse. I got the isometric grid displayed plus a character that can move around it. I did some gameplay and scenario planning.

Ekrankopio de 2016-12-10 22-07-04

You can check my twitter here

Check all my posts on my ludumdare blog page

My first ludum dare !

Posted by
Friday, December 11th, 2015 1:18 pm

Hi from France 😀 I’m ready for my first ludum dare and will be with some friends. It’s been a while since i discovered this gamejam, but i never took time to participate.

My tools will be : lua + love2D, grafx2, and reaper.

Good luck everyone !

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