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A good start

Posted by
Saturday, August 22nd, 2015 6:38 am


I have my graphic theme, my player and basic animation !

( click to view gif )

And … it’s done !

Posted by
Sunday, April 28th, 2013 12:46 pm

This time, i have submit something !

Started in later, I had to do something fast enough. Fortunately, the theme was in my favor !




A minimalist timing platformer with some features like blur and color boost based on player speed.

Perhaps not the best game, but for one time, i have finish in the delay, with a simple gameplay

You can find my game here



First screenshots

Posted by
Saturday, April 27th, 2013 9:32 am

Hello !

I have started this LD few hours ago …

I want to create a simple AutoRun platformer with an unique action button as gameplay.

To improve a little the game and gameplay, i will add some graphic effects and some action blocs ( like booster, freezer, jumper, ect … )

Here some screen of what i have now ..



Speed increase color boost and add a blur effect



1 day result

Posted by
Saturday, August 25th, 2012 2:19 pm


This is my first LD, i’m very happy to test my capacity of create something in this limited time.

I’m in for the 48h competition with XNA & C#.

After 5hours for inspiration, 5h for an isometric voxel engine … i’ve reset my projet from scratch because first idea was not very good.

i’m working now on an original RTS .

After some coding hours, first screen available :

 Some coding specification :

Cellular Automata generated tiles Maps, Lightning, A* Pathfinding

Let’s go sleep a little now …

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