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Pulsor update #2

Posted by
Saturday, April 27th, 2013 10:31 pm

After a good night’s sleep I went back to work…

And now it’s time for a small break, and I such a new update…


I’ve made all the different structures and I can know have a fight between my structures/units and “the blue creep”.



Next steps:

1. Make it more random, there is little randomness in the gameplay

2. Visual cues for attacks

3. Upgrades

4. Menu’s and stuff…

5. if time permits, cheesy music made in 5 minutes in my daughter’s piano

PULSOR!!! – Update #1

Posted by
Saturday, April 27th, 2013 10:18 am

I’m making a minimalistic RTS of sorts…

Pulsor update #1

Pulsor update #1

I’m having a blast making this.

I can deploy :

  • Expandors – to expand our creep
  • Energon – to update the energy generation
  • Storagor – To augment the capacity of the energy that can be stored.


I’m going to take a break to eat and then get back to this…

Ready for LD

Posted by
Friday, April 26th, 2013 3:43 pm


This is my first LD, waiting for the final theme…

Stuff I’ll probably be using:

  • Java
  • Slick2d library
  • Eclispe SDK
  • Gimp
  • Imagination…


See you all in 48 hours…

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