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Space Balls? idk what to call it yet!

Posted by
Saturday, April 22nd, 2017 7:04 pm

OMG finished.

Posted by
Monday, April 20th, 2015 9:02 pm

I bit off way more than I could chew, and completely changed directions last night.  Here it is.

The Can of WhoopAss

ss1

http://ludumdare.com/compo/ludum-dare-32/?action=preview&uid=27479

 

Looking forward to playing all your games!!

Done(ish) writing!

Posted by
Saturday, April 18th, 2015 3:56 pm

That took a long time! Now on to programming. Finally!

I really think Unity would be the way to go for developing my point and click adventure, but unfortunately, I’m not that familiar with it! I hope I can hard code it in Flixel without too much trouble :/

Point and Click Adventure

Posted by
Saturday, April 18th, 2015 2:25 am

Decided on a point and click adventure game. Three short scenes. Been writing this whole time! Think it’s time to hang it up for the evening, continue writing in the morning and then start on the engine. Wish I was familiar with a point and click engine already! How hard could it be to build one from scratch with flixel, right??

Peace! See you tomorrow! <3

Game time!

Posted by
Friday, April 17th, 2015 9:46 pm

I’m rusty. It’s been a couple weeks, but let’s give this a go.

I’m thinking a Can of WhoopAss fits the bill.

Now I just gotta figure out a game. Ideas:

  1. Series of situational vignettes in which a young man must consider whether to bust out a Can of WhoopAss.
  2. An arms race for the ultimate WMD – CoWA

That’s all I got so far.

Let’s do this!!

Justin Time

Posted by
Sunday, August 25th, 2013 2:32 am
The main image for Justin Time

The main image for Justin Time

Getting started a little late. With only sixteen hours to go, I’m considering entering the Jam instead of the Comp. We’ll see. Justin Time is about diffusing time bombs… in 10 seconds!

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