We’ve managed to submit in the 48h timing, it was quite a challenge but we did it.
I figure we have achieved the peaceful, contemplative and eye candy aspect of the game. I still think the game could much better with another level of gameplay, it was hard not to break the contemplative side : death, bonus and such could easily ruins the simple pleasure of moving.
But i do have many ideas for solving this, maybe abe will be ok for spending another 48h to polish it and expand the experience.
Also, the game would be really sweet on touch device, unfortunately with the use of shaders, a simple port won’t be easy.
I’ll try to figure out how we could make an android build of it.
If you have some feedback, i’ll be happy to ear about your feeling upon the experience : how many level did you played ? Did you find the “burst” (click to boost) ?
thank you all, this year again, it s been a pleasure to ludum with you all.
Bisou to you.