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Posted by (twitter: @Morusque)
Sunday, August 24th, 2014 1:40 am

I know an Android game is not a good choice for a Ludum Dare, and I especially liked the idea of getting people to run around with their laptop to connect to Wifimons.
But after spending hours trying to get Wifi infos on a PC in a variety of ways, I switched to the smartphone option and spent even more hours trying to export the application in a nice way.
I’m tired of always spending more than half of my jams time dealing with technical issues rather than with the game’s content, so I finally decided to not care and make the game anyway.
If I still haven’t figured out the exporting issues before the end of the day I might be the only Wifimon trainer in the world but at least there will be this blog post.



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