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Base code

Posted by
Thursday, April 25th, 2013 9:03 am

Finished gutting some base code. No stuff for drawing text so I may just avoid doing that.

You can find the repository here

https://github.com/MoopsLC/ld26

I’m in!

Posted by
Thursday, April 25th, 2013 5:01 am

Might be in this time!

Tools:
Scala + libgdx
aseprite
bfxr
renoise

Good luck to all.

Extreme Pushgoat day 1 update

Posted by
Saturday, December 15th, 2012 1:56 pm

Making good progress on Extreme Pushgoat. Your goal is to push goats off of things that they climb onto and prevent them from reaching paradise.

graphics not yet existent though ive started on the music!

Screenshot: extreme pushgoat day 1

EDIT: Not feeling it this weekend so I am throwing in the towel. Next time!

I’m in!

Posted by
Tuesday, December 11th, 2012 8:39 am

Code: Flash/Flixel/FlashDevelop (probably)
Sound: bfxr/Renoise
Graphics: Dia/ASEprite

Let’s do it!

Progress night 2

Posted by
Saturday, August 25th, 2012 11:58 pm

Our jam game is coming along pretty well. Still lots of writing, coding, and creating to be done, but the basic gameplay is there! Here’s some screenshots:

I’m in!

Posted by
Thursday, August 23rd, 2012 9:55 am

Tools:

code: java + eclipse + libgdx + gwt
graphics: aseprite
sfx: bfxr
music: renoise, audacity

code base

good luck everyone

Timelapse!

Posted by
Sunday, May 1st, 2011 8:46 pm

Timelapse!
http://www.youtube.com/watch?v=au79wqo7Bu4

Made with chronolapse

Its over… its beginning!

Posted by
Sunday, May 1st, 2011 6:54 pm

Amazing.

I’m really happy with how things turned out. Ludum dare is fun beyond imagination. Can’t wait to play everyone’s games, well done all!

Memes (funny bug)

Posted by
Sunday, May 1st, 2011 4:53 pm

At first i was like

but then i was like

Almost there! LOOK RAINBOWS!

Posted by
Sunday, May 1st, 2011 2:27 pm

Only thing left to do is add some additional gameplay. I think it’s turning out quite nicely!

 

 

Music!

Posted by
Sunday, May 1st, 2011 10:58 am

A work in progress. Let me know what you think! (the last 1/4 just loops back to the beginning, the real thing wont be like that)

 

Man the time is just slipping away though…

 

http://www.filedropper.com/untitled1_7

Progress — feedback appreciated!

Posted by
Saturday, April 30th, 2011 11:45 am

Bees, rainbows and stars. Progress is coming along nicely I think. Next I will work on sound.

All feedback welcome!

EDIT: The image is a bit squished here, don’t know how to fix that, but it isn’t like this in game.

 

Naptime

Posted by
Friday, April 29th, 2011 11:57 pm

About to head to sleep for the only time this weekend. I am loving the theme so far. Hopefully I can pull everything together in the end.

Here is a screenshot:
Progress

Ready to go!

Posted by
Friday, April 29th, 2011 12:48 pm

This is my second ludum dare, should be fun!

Heres what I am using:
-Engine: XNA+C# with a few base classes for sprites/controls/text parsing (see here http://pastebin.com/Ef7K0XhK)
-Sound: Madtracker, sfxr
-Graphics: ASEPRITE

Everyone vote for fun themes — nothing boring this time!!

Finally done!

Posted by
Sunday, December 19th, 2010 6:58 pm

I had a blast, can’t wait to try again next time. Well done everyone =]

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