About monkeymad2 (twitter: @monkeymad2)

3rd year Computing Science student at Glasgow University.
Wrote a game about a panda trying to kill medusa once - it wasn't very good.

Entries

 
Ludum Dare 32
 
Ludum Dare 31
 
Ludum Dare 30
 
Ludum Dare 29
 
Ludum Dare 28
 
Ludum Dare 27
 
Ludum Dare 26
 
Ludum Dare 25
 
Ludum Dare 24
 
Ludum Dare 23
 
Ludum Dare 22

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JESUS APPROVES
Awarded by yosh
on September 3, 2012

monkeymad2's Archive

I’m all in!

Posted by (twitter: @monkeymad2)
Tuesday, December 11th, 2012 2:20 pm

This’ll be my fourth Ludum Dare, I’m really looking forward to it. It’s the first one I’ve not had any other commitments that have eaten into my time so it should be good.

Language: Javascript, maybe a little server-side in Python (if it fits, nothing ‘multiplayer’ though)

Graphics: Pixelmator, probably.

Audio: Considering 100% vocalisation, if it fits and doesn’t sound terrible…

 

 

Progress Report

Posted by (twitter: @monkeymad2)
Saturday, August 25th, 2012 10:07 pm

I added particles!

https://dl.dropbox.com/u/1482003/DigJesusDigSunMorn/DigJesusDig.html game’s still butt ugly and has no actual gameplay yet though…

Anyway, you play as Jesus digging holes for the dinosaur sekellingtons God throws  down to trick the non-believers.

Its sort of a mix of Terraria and The Incident.

 

Anyway, here’s a link of a a current build:

 

I’m in! (Fully in this time)

Posted by (twitter: @monkeymad2)
Friday, August 24th, 2012 1:31 pm

Hey, last time was just before exams so I couldn’t put too much time towards the compo.

This time however I’m an unemployed bum! So that’s good!

Code: Javascript, written against the latest “normal” chrome build in the hopes that it works ok for the most number of people.

Graphics: I have no idea, probably Pixelmator and whatever that Adobe Air Pixel/SpriteSheet Editor was (anyone know it’s name?)

Sounds: I’m tempted to do it all vocally, but we’ll see.

Anyway, I have absolutely no idea what I’ll do so this is very exciting for my 3rd time round.

Holy Heck, I did alright.

Posted by (twitter: @monkeymad2)
Wednesday, May 16th, 2012 10:09 am

My game got into the top 20 for both Innovation and Humour (#19 and #17 respectfully)!

That’s just really weird.

My coolness was very poor as I had my finals immediately after the compo through to a couple of days before the end of the judging period.

Anyway, I’ve since learnt HTML5 canvas +  Javascripty type stuff so expect my next game to be much more accessible.

I’m in………ish.

Posted by (twitter: @monkeymad2)
Sunday, April 15th, 2012 4:07 pm

I have exams on the 26th, 27th and the 28th so I really shouldn’t dedicate the whole weekend to something proper :(.

I might make something retro ASCII-style in Python using the curses library though…

I really wanted to take part in this one fully as well, dangit.

7AM, Day 1.

Posted by (twitter: @monkeymad2)
Friday, December 16th, 2011 11:58 pm

Well I’ve started.

I’ve wrote out a basic story for…questy puzzley type manic mansion type deal.

It’s about a guy who gets a text about some leaked celebrity pictures and has to get everyone at his party to leave so he can….look at the pictures in peace.

(There’ll also be an option to have that part be tame and have him just want to go to bed.)

so far I have some basic art and collision detection.

 

I’m in!

Posted by (twitter: @monkeymad2)
Friday, December 9th, 2011 12:16 pm

3rd year CS student in Glasgow, Scotland.

Once made a game about a panda trying to kill medusa, but it wasn’t very good.

Been coding a game in Python for a team project in university this year, so going back to Java will be a relief.

I’m not promising anything great, but it should at least be weird.

Language: Java

IDE: Eclipse

Libraries: Slick2D (probably)

Content Generation: Pixelmator + graphics tablet

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