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Progress! also a waste of a minute and thirty six seconds

Posted by
Sunday, December 11th, 2016 1:37 am

Please ignore the floating anchor, it isn’t supposed to be there and if we all just ignore it maybe it’ll just go away on its own.

in cooperation with douglass

Audio credit:

“Meatball Parade” Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0 License

Steam Junk Racers Nine Thousand

Posted by
Saturday, December 10th, 2016 9:36 pm

I present to you the best game in the steamjunk racing genre. It’s not so much of a race as it is an attempt to not fall apart mid air. Keep your spring loaded propeller loaded with potential and your up-gasser filled up with burnable junk (read: stolen laundry) in order to stay in the air. Make sure to flip your Tog-Woggle(TM) and drop your Loot Anchor (C) so you can grab all of that sweet sweet loot (read: stolen laundry)

PROTIP: cardio bruh!


working with douglass (he did most of the beautiful graphics)

I’m in, there’s a first time for everything

Posted by
Friday, December 9th, 2016 3:34 pm

I’ve known about Ludum Dare for a while now but my friend and I thought we’d toss our hats into the ring.

We’ll probably be using:

  • Unity
  • Bfxr
  • Aseprite if we do 2D
  • Visual Studio for an IDE
  • other tools I’ve forgotten about

Excited to give this a shot!

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