My game with a strange name “keturi” is done!
It was very fun to use pico-8 for the first time. I like the technical limitations, I think it gives good uniform style to games. And you don’t try to be too ambitious, which is always good!
My only complaint is the integrated text and graphics editors. I used external text editor anyway, but since graphics and code are in the same file, I sometimes overwrite it from pico-8 or vim and lose some progress.
The game itself is very simple roguelike-brouglike. I tried to make a few simple rules which can interact in interesting ways. The core mechanic is weapons – there are three different ones (won’t spoil it here) and they have “charges”. If you ran out of charges, you cannot attack! I’m quite happy with how it turned out. It’s not very difficult to win for a roguelike, but you’ll very likely die a few times.
Play it here: http://www.lexaloffle.com/bbs/?uid=11875
Submission page: http://ludumdare.com/compo/ludum-dare-37/?action=preview&uid=12293