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Ludum Dare 37

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Dare To Play - LD 37
Awarded by LDA
on January 3, 2017

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you might have forgotten me, but I haven’t forgotten you guys!

Posted by
Thursday, December 29th, 2016 7:39 am

This is the girl that took submissions for games for over a week and set out to let’s play all of them. I think, in total, I did 77 different Ludum Dare games. Unfortunately Christmas got in the way and then I caught a cold, but that did not stop me from recording that one and final massive part.

In this last part of let’s play Ludum Dare games you can see games such as: This is The Only Room, Witching Morning, Three Minutes To Midnight, Henry Snackleworth’s Weird Day, The Studio, Looking For Heals, The Hunt Is Off, Namcap’s Nightmare, Alone in Space, Legacy, Unwelcome, Obelisk, Toy Robot The Room Defender, 32 Days, Break Around, United Parcel Samurai, The Recursive Doll House, Humanity Walks Into A Bar, Claim Your Color, The Pit, The Outside Within, Infiniroom, Test Chamber, Puzzle Cube, gRAvity, Cure4Life, Emily VS Everything, Dawn Experiments, Passive Aggressive Roomate Wars, Garage Christmas, Pixelander, Hitlers Cactus or Only You Can Stop Trump, Decube, UNH4C3D and Roomulus.

This was one heck of a tiring experience. I did not expect it to be this much work, however if I was to make that decision again, I would do this all over again. You people made awesome games and they deserve to be showcased. If anyone is interested in previous parts:

Part 3:

games shown in part 3: Jim Is Moving Out!, Fantastical Flora, One Room Factory, Horror Hotel, Lost In The Dance, Abducted, Elemental Master, Rummet, Square Roots, Shadow Fencer, RoomEscapeEscape, HourGlass Collector, Ring Of Fire, One Room One Date One Pig, Withstand, Ask Her and Magic Panic.

Part 2:

games shown in part 2: One Room Hotel, Jewel Defender, Correct Color, The Next Dimension, Jis Is Moving Out, Hyper Holomayhem 37, Sorry We’re Full, Guardian, Death Room 4000, This One Room, Sam, Cat and Robot, High Ball_Oon, Engine Room, After Party and Neat.

and finally part 1:


games shown in Part 1: roomLops Cleaning, HellBlocks, Blackback Mountain, Bruce the escaping ant, Pizza Catcher, Fear and Freedom, The ONe Room Experiment, Buteratos, Outlast The Flood and tracer.

I believe that these games, just like any other Ludum Dare games, deserve as much attention as they can get. The journey is finally over. Did the game creating, did the let’s playing… This was an amazing experience! So thank you hosts for hosting this and thank you the rest of you for also creating games that weekend. Hope you all had a great Christmas and Happy upcoming new year. This will likely be my last post till the next Ludum Dare :)

oh and if anyone wants to check out my game, you can find it here :)

Let’s Play Ludum Dare Games Part 3

Posted by
Wednesday, December 21st, 2016 5:06 pm

Day 3!

In today’s video I showcase Jim Is Moving Out!, Fantastical Flora, One Room Factory, Horror Hotel, Lost In The Dance, Abducted, Elemental Master, Rummet, Square Roots, Shadow Fencer, RoomEscapeEscape, HourGlass Collector, Ring Of Fire, One Room One Date One Pig, Withstand, Ask Her and Magic Panic!


I allowed people to tell me what to play, made a list of ludum dare games and I’m going trough this list. In fact *checks her watch* you still have 2 hours to suggest to me to play your game :)

continuing let’s playing your entries!

Posted by
Tuesday, December 20th, 2016 11:26 am

Welcome to Tuesday with a new video from me showcasing a whole bunch of Ludum Dare entries!

In today’s video you can see One Room Hotel, Jewel Defender, Correct Color, The Next Dimension, Jim Is Moving Out!, Hyper HoloMayhem 37, Sorry We’re Full, Guardian, Death Room 4000, This One Room, Sam, Cat and Robot, High Ball_Oon, Engine Room, After Party and Neat!

Still taking suggestions for entries to let’s play up until tomorrow (Wednesday, December 21st). Got a list of 68 games so far and I’m planning to let’s play all of them, rate them and leave a comment on them, before the judging ends. My way of recording includes giving games as much time as I decide I should. If I’m engaged with an entry, I can give it 15 minutes, if I feel that 1 minute is enough, that is how much time I spend on it. Today’s video is fairly long, because there were a lot of great entries, that I recommend all of you to try! And if you can’t be bothered trying, well that is what youtube videos are for :)

Every game deserves to be played and you guys are awesome for entering and making them :)

if you want your game showcased, post a comment on this video before Wednesday (December 21st). I’m doing 10-20 games a day, giving them as much attention as I deem needed (meaning if I like your game super a lot, it can get a 15 minute segment, if 1 minute is enough, it will get a 1 minute segment. There’s no set timer). Every single game that I record I also rate and leave a comment. I’m essentially offering free feedback 😉

Today I released the first video out of series of videos (will do as many as it takes to get trough the list of games) containing RoomLops Cleaning, Hellblocks, Blackback Mountain, Bruce, the escaping ant, Pizza Catcher, Fear and Freedom, The One Room Experiment, Buteratos, Outlast The Flood and Tracer. If you’re too lazy to play these entries yourself, consider watching the video. Every Ludum Dare game deserves to have someone play it, test it and enjoy it.

And on that note, consider checking out my game.

watch me play your games like a total babbling idiot!

Posted by
Wednesday, December 14th, 2016 11:36 am

I have a very small youtube channel (2500 subs, between 10 to 50 views a video), but I decided that trying to bring attention to this jam is still worth it. Yesterday I took 1 hour to try and play as many web based Ludum Dare games as I could. After exactly 1 hour I cut down the footage to just the games that launched and worked for me. So this week I have played Smallest Dungeon, One Rum, ToyZ, Executioner, Planetary Tycoon, Survival Shelter and Luread Mud World.

Next week, I’ll want to make another video, but this time on the downloadable games for Windows (without any extras, such as VR headset or a controller), so if you could guys, leave me a comment on my video with a link to your game! If it doesn’t make it into the video, I will at least play it and rate it in my own time.

In return, if you feel like it, I would urge you to play and rate my game. It is not a requirement, but a nice thing to do, so I would appreciate ANY comments and ANY ratings (as we’re going to be continuing to develop this one and any feedback (including negative feedback) is helpful).

PHEW! We are DONE!

Posted by
Monday, December 12th, 2016 6:34 pm

the game link
submitted our game 😀
We actually did it! This is amazing!

on the brink of total collapse

Posted by
Monday, December 12th, 2016 2:49 pm

but doing bug testing right now and changing lots of small things, like colliders and damage dealt. Thankful for the input from our testers, a bit stressed due to much testing this late. The idea is to upload and submit in 2 hours, so that we have 4 hours to solve anything that can go wrong with that 😀
Oh, and this is our menu:

title_screen

 

28 hours to go

Posted by
Sunday, December 11th, 2016 4:55 pm

And the worry sets in. Even though we’re not that far from the end. Took me 5 hours to get main character animations set up. Both enemies still lack models. Downsized from 3 enemy types to 2. No sounds at all and we need an intro screen. Ugh. Programming for the most part is done. But now I’m ending up taking breaks because of it and waiting on artists is half killing me. Just relax me. We practically made it!

20 hours in, still holding up!

Posted by
Saturday, December 10th, 2016 4:58 pm

ezgif.com-video-to-gif

 

it is nighttime, got some of my mechanics down, my artist has woken up and we’re about to have pizza.

progress so far

Posted by
Saturday, December 10th, 2016 8:58 am

 

progress

testing table transparency. Think I’ll start working on projectiles now.

I’m awake!

Posted by
Saturday, December 10th, 2016 8:28 am

collected assets, sent my artist to bed. It’s like we are pulling shifts.

changed my mind on genre

Posted by
Saturday, December 10th, 2016 12:51 am

went from tower defense to a roguelike with a hamster as the main character. In the last 4 hours I managed to implement walking, collision and aspect ratio. My artist had his photoshop crash so he lost the main character’s sprite. He is mad. Trying to decide should I implement throwing a projectile, or get some sleep.

themes are announced

Posted by
Friday, December 9th, 2016 10:16 pm

thinking tower deference.

Graduated from university half a year ago, after a rather empty half a year decided to take up coding again.

Will be using Unity (2D or 3D depends on theme that wins) and will be unofficially supported by my boyfriend and his art. Entering the 72 hour one, as it is more casual, but due to life obligations we might have just a bit above 48 hours really. First time here, is going to be fun! :)

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