About minibutmany

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Ludum Dare 29
 
Ludum Dare 29 Warmup
 
Ludum Dare 28
 
Ludum Dare 26

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Yay all done!

Posted by
Sunday, April 27th, 2014 5:54 pm

“Beneath the skin” is complete. I worked about 5 hours on Saturday and got most of the basics done, and today I worked most of the day and added more features ( multiplayer and a boss battle) as well as polishing things.

Screenshot 2014-04-27 20.07.46

To accommodate for multiplayer, I had to move some controls on to the number pad, which means people with small keyboards wont be able to play :(. Maybe I will change the key binds later.

Collision Shape “Library”

Posted by
Friday, April 25th, 2014 4:08 pm

Since the rules say you need to post any personal libraries you will be using, here is a class I use a lot that I may or may not be using. It is pretty basic, it just makes rectangle collision a little easier.

I hope you can understand my spaghetti code.

Here is a link to the .java file on my github page:

 http://minibutmany.github.io/CollisionShape.html.

Happy Ludum Dare!

“One Shot” for android

Posted by
Friday, January 3rd, 2014 4:05 pm

Hey,

I just made a port of my entry, One Shot, for android.

You can get it on the google play store here:

https://play.google.com/store/apps/details?id=com.JoeC.LudumDare28&hl=en

Here’s a screen shot, now with fancy lights!

Screenshot 2014-01-04 14.07.06

“One Shot”

Posted by
Saturday, December 14th, 2013 8:57 pm

Today has been busy so I have only had a few hours to work.

So here is what I have so far. It is a simple line up the spinning dots game called “One Shot”.

Screenshot 2013-12-14 22.52.44

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