About Mieeh

Im a guy who is really into computers in particular programming games!
And I've been doing programming for almost 3 years and game programming for about 4 months.


Ludum Dare 37
Ludum Dare 36
MiniLD 69
Ludum Dare 35
Ludum Dare 34
MiniLD #58

Mieeh's Trophies

Completed a Ludum Dare with an artist!
Awarded by Theihe
on December 11, 2016

Mieeh's Archive

Pretty much done!

Posted by
Sunday, December 11th, 2016 5:34 pm

This has been an awesome game jam!

There was alot of stress and alot of problems but me and Theihe broke through them and we now have a game!(Theihe: http://www.indiexpo.net/en/search?utf8=%E2%9C%93&search%5Bq%5D=theihe)

Any feedback is appreaciated! Especially if you have very specifik feedback, since I have tomorrow to implement some features before the deadline!

Good Luck to everyone who still hasn’t submited! I look forward to playing your games!

ScreenShot1 ScreenShot2TItle

Good First Day!

Posted by
Saturday, December 10th, 2016 8:12 pm

It’s 2am now and I’m about to go to bed but before that I just want write this little re-cap of our first development day!

Woke up at around 7am and got up around 8am, my teammate and I drafted and decided on an idea relatively quickly.
The basic concept is that you are stuck in a room that’s being attacked by enemies and you’re only defense is a little Droid.
Each enemy comes in a different color and the objective is to from inside the room press buttons so that your droid fires the right shot at the enemies

This is my first time working with an actual artist so the game looks way prettier than any of my previous entries;
Here’s some screenshots of the game in it’s current state.

Skärmklipp Skärmklipp2 Skärmklipp4

I’m really pleased with the look of the game, I just hope the gameplay can deliver atleast somewhat of a enjoyable experience!

I’m in but I’m disappointed

Posted by
Friday, August 12th, 2016 4:50 pm

This will be the fourth time participating for me. And hopefully the third time finishing and submitting.

I’m disappointed because I recently found out that the ratings/voting system for this Ludum Dare will not be used, I personally find the week after the jam to be the most exciting playing other peoples game and rating them and then getting comments back from other people! It might be silly but I don’t find much incentive to play others game or even participate and crunch a weekend without the ratings system. So I hope it’s back for the next event.

Other than that this is the tools I plan on using for this event, Unity is the game engine I will most likely use and then probably use the 2D mode in Unity since I make mostly 2D games. For making art/sprites I will use Gimp because It’s easy and fast to setup and just sketching out something simple. Lastly I will use BFXR for sound.

*Just re-read the post about the jam and I think the comments are still on even though there’s no voting so that’s good.


Finally Done!

Posted by
Sunday, April 17th, 2016 1:16 pm

Just finished up. Really happy with the feel and atmosphere. But the length of the game kinda fell short. But there’s atleast some replayability to it with the high score. I’m calling it RGB Escape.

Here’s some screen caps

49612-shot0-1460914205 49612-shot2-1460914205

Third time’s the charm – I’m in

Posted by
Friday, April 15th, 2016 12:56 pm

Third time participating. I’ll work alone and do mostly everything myself

Game Engine: Unity
Art: Photoshop
Sound: BFXR and probably something royalty free

I’m probably gonna make something that is really independent of fancy graphics since I’m more of a programmer.


I’m in, second time around!

Posted by
Friday, December 11th, 2015 5:14 pm

This is the second time I’ll be participating. Last time around which was Ludum Dare 33 was a failure but this time i hope i get something better(something at all)


Game Engine: Unity3d

Programming Language: C#

Art: Standard assets and stuff from OpenGameArt.org

Sound Effects: BFXR

I’m in! First time

Posted by
Thursday, August 20th, 2015 2:27 pm

This is gonna be my first Ludum Dare and first real GameJam, Im gonna participate in the Jam.


  • Engine: Unity3d
  • Language: C#
  • Art: Gimp and maybe some from assets god(Kenney)

Hopefully some product will me made atleast!

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