About MSiddeek


Ludum Dare 35
Ludum Dare 34
Ludum Dare 33
Ludum Dare 32

MSiddeek's Trophies

Butterfly Dream Award
Awarded by fin_nolimit
on May 2, 2016
Awarded by Trasevol_Dog
on May 1, 2016
Reviver of Throphies
Awarded by Headmade
on May 1, 2016
I loved Light! :-)
Awarded by JenniNexus
on May 5, 2015

MSiddeek's Archive

What’s behind the Wall?

Posted by
Sunday, May 7th, 2017 1:56 pm

And why wouldn’t they let you go out? Play Until Tomorrow to find out!

Until Tomorrow

Posted by
Tuesday, April 25th, 2017 10:00 pm

Although I had to rush it…

Posted by
Wednesday, May 11th, 2016 8:24 am

SUBJECT 26 got decent rank.

I think I can say I know how fatherhood feels now.  No matter how good your kid does, you always expect more out of him.


Thanks everyone!  And many happy returns!

Even though I didn’t do as good as LD34…

Posted by
Sunday, May 8th, 2016 1:57 pm

…I’m excited for the results!


I hope I get time this weekend

Posted by
Thursday, May 5th, 2016 8:33 am

I have to play some games before the judging ends :/

Are trophies dead?

Posted by
Sunday, May 1st, 2016 5:32 pm

Did you know that you could give other LDers trophies? Simply go to their profile and click the “Award a Trophy!” button.

Screen Shot 2016-05-02 at 12.30.48 AM

Since I recently had the chance to play some games, I noticed most people have only a few trophies. I’m going to start giving some to revive the practice 😛

Y’all escaped the asylum yet?

Posted by
Sunday, May 1st, 2016 1:51 am

Random thought on Shapeshifting

Posted by
Sunday, April 24th, 2016 2:27 pm

So I’ve seen 40-50 aweseome games.  But only 1 or 2 stood out for me (Note: my game is not one of those xD).  Part of what I like about LD is that I think of it as a showcase of random game elements put under magnification goggles.  You get to see one game mechanic in isolation — which you can learn a lot from.  I have a theory that the more constraints there are in a jam the more creative people get.  But I could be completely wrong.

LD34 for example had LOTS of games that felt like they almost invented new genres / core mechanics.  Maybe the theme in LD35 wasn’t very restrictive?  Do you guys disagree?  Do you recommend any games from LD35?

They need a meeting to kill the flies?

Posted by
Saturday, April 23rd, 2016 4:01 pm

This is my fourth time, so I may not be the most experienced guy with LD… But I always noticed that
Did anyone else have a similar experience?

Should I worry if my game is not getting as many comments as last time?

Can you guess the game mechanics from this code snippet?

Posted by
Wednesday, April 20th, 2016 8:39 am

    seen = scrCamSees(objPlayer.x, objPlayer.y);
    if (seen) {
        with (objPlayer) {
            var wallpaper = instance_position(x, y, objWallpaper);
            if (instance_exists(wallpaper)
                    && wallpaper.image_blend == image_blend) {
                other.seen = false;
            } else {

Go play!

Did you find all the secrets?

Posted by
Wednesday, April 20th, 2016 12:57 am

Go play SUBJECT 26!


Posted by
Tuesday, April 19th, 2016 6:46 am

In SUBJECT 26 you’re trying to escape this underground asylum by the name of A.M.A.Z.I.N. Should be fun if you like retro puzzlers.

Top 50! Thank you!!!

Posted by
Sunday, January 10th, 2016 9:14 am

I wanted to thank everyone who’s made LD possible. And I hope it continues to always be the great event that it is. This time around I got a chance to:

  • Make a cool game:

  • Get a good rank:

    Screen Shot 2016-01-10 at 4.06.59 PM

  • And get an awesome video review:

Thank you all!

Random Thoughts About Votes

Posted by
Tuesday, January 5th, 2016 2:10 pm

I noticed that some of the top entries only got 10-15 comments. I’m not saying this is good or bad, but I can guess that these entries didn’t get that many votes. However, they were very successful in captivating their first score of voters. I always thought that getting to the top meant more votes — Turns out I’m wrong. I wanted to hear your thoughts on this guys. Do you prefer less or more votes on your game?

Many Votes
I prefer to have more votes on my game, because the more feedback I get the better I learn from the experience. Plus statistics tells us that a larger sample always gives us better confidence in our stats (namely “mean game score” in this case). With a big sample, outlier bad votes should not affect the overall score. An example outlier comment on my game:

Few Votes
If you’re confident enough that your game will land at the appropriate player base, you may want to take the risk. This may not be totally due to luck though. If you take this approach, you have to perfect the game so that it’s accessible to a very wide player base. A good thing with not trying for many votes is that you don’t have to look like an “attention seeking dev”.

Again, those those are just some random thoughts.

I’m supposed to go to bed but can’t!

Posted by
Monday, January 4th, 2016 4:12 pm

So hyped!!!

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