About Travis Irby (twitter: @travisirby)

Mid Twenties Male, Indie Game Dev / Student / Hobby Goat farmer living in Southwest Virginia, currently working on Globthegame.com for multiple platforms.


Ludum Dare 28
Ludum Dare 27
Ludum Dare 26

Travis Irby's Trophies

Travis Irby's Archive

10 Second Topple – Stack them blocks highh (and strategically!)

Posted by (twitter: @travisirby)
Tuesday, August 27th, 2013 1:19 am

Seven challenging levels of block stacking, balancing, and praying… how few blocks can you use??

10 Second Topple

Will rate and comment in return!

Stack em uppp!

Posted by (twitter: @travisirby)
Saturday, August 24th, 2013 4:26 pm

Slow, but fairly steady progress on my game. The goal will be to build structures
that reach certain targets annnnd remain stable for…. 10 Seconds!

Got some ideas to spice things up, bombs, wind, power ups.. We will see how much
I can actually get done :)



Hit me up on twitter, I follow all game devs :) @travisirby

Stacking Blocks

Posted by (twitter: @travisirby)
Saturday, August 24th, 2013 1:13 am

So far I’ve stacked some blocks


I have a few ideas of where to go from here… it’s been like pullin teeth.

Unity3d, chipmunk2d physics

always looking to follow other game devs on twitter! @travisirby


Time-lapse *Warning Fast Moving Curves in Unity

Posted by (twitter: @travisirby)
Friday, May 3rd, 2013 12:00 pm

Managed to get my time-lapse uploaded. I think I might have cranked up the speed a bit too much haha. May cause eye strain.. Also cheesy funk music 😀

Game Page:



iPad Gameplay Video

Posted by (twitter: @travisirby)
Sunday, April 28th, 2013 8:31 pm

So I made the decision to not submit to the compo.. It’s playable, but I need to finish a few more levels!

Vine video of the gameplay: https://vine.co/v/bxHV2qmLe3n


Hit me up on twitter @travisirby I’ve been having a great time on there this weekend… Prob why I’m not finished!

A little out of it, but still workin’!

Posted by (twitter: @travisirby)
Sunday, April 28th, 2013 2:52 am


Just drank something called a “JAVA MONSTER” so I should be good for a while yet! Really happy with the game so far. Hope I can finish it enough for other to enjoy it too! Just tested on my iPad and it working great. Video soonish


Hit me up on twitter (@travisirby I want to follow all fellow devs!)


After some rest… full steam aheadddd!

Posted by (twitter: @travisirby)
Saturday, April 27th, 2013 1:54 pm

Okay liking where this is going. Move the curves to collect the dots… But you can only move curves within the semi-transparent purple shapes and you only get a few moves!

looking to follow other’s progress on twitter! @travisirby

The sun also rises

Posted by (twitter: @travisirby)
Saturday, April 27th, 2013 3:56 am

Okay hitting the sack for a bit. Loving this so far! Excited to get back at it. Heres a short youtube of my progress so far (gameplay will be altering the curves of the landscape to collect the dots):

Hit me up on twitter @travisirby I want to follow everyone!

Making progress…..

Posted by (twitter: @travisirby)
Friday, April 26th, 2013 10:44 pm


Thats an ingame screenshot. Thinking youll have to adjust the curves to get the ball to its destination….

Tweeting! @travisirby  and want to follow all of you!


First Screenshot

Posted by (twitter: @travisirby)
Friday, April 26th, 2013 8:26 pm


First Screen! Thinking about a bouncing ball, you have to alter the landscape to avoid traps. get the ball to its home… Its minimalistic home.

Tweeting! @travisirby  and want to follow all of you!

It’s almost heree

Posted by (twitter: @travisirby)
Friday, April 26th, 2013 6:25 pm


@travisirby  (hit me up i want to follow everyoneee)

Tools: Unity (ragespline & 2d toolkit) in the Compo…


First Timer – A Query

Posted by (twitter: @travisirby)
Wednesday, April 24th, 2013 1:50 pm

Going head first into this Ludum Dare! Anxious to see if I can actually pump something out in 48 hours…

Flash CS 6 (I use it for making sprites)
Spine (skeletal animation software)

The query:

Is a free 2d framework that manages sprites such as Orthello allowed in the Compo?
What about a 2d framework that is not free such as 2d Toolkit?
Thanks and hope we all have some funnn.


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