Since many of you, eager to know more of the plot, could not wait the 2.5 seconds between dialogs.
I have made a PostCompo version with skippable text
Play “Back to you” here
Ludum Dare 27 | Ludum Dare 26 | Ludum Dare 25 | Ludum Dare 24 |
Ludum Dare 23 | Ludum Dare 22 |
Since many of you, eager to know more of the plot, could not wait the 2.5 seconds between dialogs.
I have made a PostCompo version with skippable text
Play “Back to you” here
Let’s add some events and more variation!
Best luck for you all!
Probably I’ll do it on flash
Flashdevelop
Flixel y Photonstrom
paint.net
SFXR
SunVox
Audacity
Chronolapse
This time I’ll record myself too on the timelapse 😀
Have a nice LD! Focus on get something playable soon and then let the magic flow
Let me show you my last entry of ludum dare!
It’s about history of games and influences they had over later games. From the very begining : minimalism and simplicity.
All explained with smooth transitions that don’t break the game experience and deep comments in Spanish with my weird voice (subtitles in English).
Gameplay is about two minutes… so give it a chance and
Real games do not need much more than a few blocks :D.
It has more transitions, do you guess wich is next?
I’ll check theme at 3am (GTM+1) then sleep till 8am. If I dream something cool I’ll try to do it probably with HTML5.
Have a nice time!
“Flamento, Tapas & Siesta”
This year I started working, maybe that’s why I forgot the “Ludum Dare” until Thursday, so I could only take part in the final vote.
Upon seeing the themes I felt that games would connect better with the themes being 2D, it was just a thought.
Next morning, at 8:00 (GMT +1 Ludum starts at 3:00) saw what was the theme: “You are the villain”.
Great! the day before had been talking with my coworker about making a game that would represent the situation of Spain.
So first of all I needed a villain, one of the real ones.
Logically, we have the power to silence the masses, but look carefully, because among the citizens are found important members of powerful groups:
If you cut the posters that compromise them you will get his favor, while if you hurt them you will lose it. Arrived the moment you can ask them to aid you through:
¿How many people you can bring down?
Tools: Flashdevelop, Paint.net
Libraries: flixel, Photonstrom
hardware: a broken wacom graphire 2
Conclusion: I have enjoyed and I think people who play may laugh at such a ridiculous and incomprehensible situation in which we are immersed the Spanish, at the same time they will discover that in Spain not everything is “Flamenco, Tapas & Siesta”
You can play the compo version here: http://bit.ly/FlamencoTapasAndSiesta
But if recommend you play the “tweaked” version which has been equilibrated for better gameplay without adding new content, just changing speeds, spawn times and bonus values.
I hope you enjoy it and share the link to create global conscience about Spain and its current state, see you!
Here is my timelapse!
I’m working in the post mortem entry, may be tomorrow will be ready with the postcompo version, which greatly enhances the gameplay just changing some variables, no new content.
Recorded with chronolapse, a capture every 4 seconds and playing 60 per second which makes every minute represents 4 hours
You can play in “Flamenco, Tapas & Siesta” here http://bit.ly/TVodSS
I’m not sure that I will join this Ludum Dare.
Too long without making games, damn job… maybe i’ll try something with html5
Happy coding everyone!
I managed to make the soundtrack a capella, do not worry, there is a button to silence me
· When you traveled to the planet’s south pole, you were sucked into it by rotations of the camera.
solution: create a vortex to give an explanation to the event … it works 😀