I really want to sleep, so I just place here links for games our teams created.
Compo Heroes
1. AroundIsland.
2. e^xp
Jam Parties
3. Afterlife Tesla’s Disco Party with Flat Buds
6. Backstage
Ludum Dare 32 | Ludum Dare 31 | Ludum Dare 30 | Ludum Dare 29 |
I really want to sleep, so I just place here links for games our teams created.
Compo Heroes
1. AroundIsland.
2. e^xp
Jam Parties
3. Afterlife Tesla’s Disco Party with Flat Buds
6. Backstage
Hello, everyone. Finally got some free time to write a post. It’ll become a tradition, if I’ll continue write posts in evening. Anyway, this is our second Siberian Game Jam. We “collected” developers together at this event. Though not everyone could get in this photo.
Siberian Game Jam #2 participants
We divided in 4 teams and 2 more peoples decided to go solo. Let’s applause these brave men!)
Let’s have fun, while making some games. 😉
Wow, this Ludum Dare was kinda hard. Like first time. We managed to finish the game just ended, and real work started much more later than we planned. Theme was hard. Not like “hard because rare“, but mainly because “hard because common“, I think.
Oh, I also remembered I planned to show you photo of all people who gathered at Siberian Game Jam. Here it is!
So, let’s summarize our Siberian Game Jam.
Team #1. Party Time.
Party Time gameplay
Team #2. Fender-Bender.
Fender-Bender gameplay
Team #3. Terminal.
Terminal gameplay
Team #4. Terebitter.
Terebitter gameplay
I hope all teams enjoyed their time. Next time would be fun! 😉
P.S. Post is kinda late. I was sleep, then work, then sleep again. I planned to post it as soon as LD finished, but…
Hi everyone. It’s kinda late to post it, but right now we finally have time for it. This Ludum Dare is special for us. For the first time me and my friends organizing real world gathering for Ludum Dare participation. Because we live in Novosibirsk, we decided to name it Siberian Game Jam. Game Jam because we want to do it more that one time in different jams. But enough about our plans. Let’s talk about place.
Well, now already finished game balancing and core gameplay. Now we finishing animtaions and some bonus features. Here is second screenshot! 😀
Deep night on beach
+ Bonus! Our friends are too creating game for LD29. Here is their screen! Looks like a town of Slendermans to me
Slenderman town invites you.
As promised, first screenshot. Holes everywhere!
Holes on beach.
And it took long two hours, while we were speaking about art and color. Damn, it was fun. Design doc 02 is about to come, maybe with some screens
LD29 Design Deoc 01
There were several ideas, but in the end “There can be only one” (c)
LD29 Design Doc 00