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Siberian Game Jam #2. The end.

Posted by
Monday, December 8th, 2014 8:32 pm

I really want to sleep, so I just place here links for games our teams created.

Compo Heroes

1. AroundIsland.

2. e^xp

Jam Parties

3. Afterlife Tesla’s Disco Party with Flat Buds

4. Richard Bruck in the Dark

5. Escape Velocity

6. Backstage

Siberian Game Jam #2

Posted by
Saturday, December 6th, 2014 8:50 am


Hello, everyone. Finally got some free time to write a post. It’ll become a tradition, if I’ll continue write posts in evening. Anyway, this is our second Siberian Game Jam. We “collected” developers together at this event. Though not everyone could get in this photo.

Siberian Game Jam #2 participants

We divided in 4 teams and 2 more peoples decided to go solo. Let’s applause these brave men!)

Let’s have fun, while making some games. 😉

Siberian Game Jam. The end.

Posted by
Wednesday, August 27th, 2014 10:15 pm

Wow, this Ludum Dare was kinda hard. Like first time. We managed to finish the game just ended, and real work started much more later than we planned. Theme was hard. Not like “hard because rare“, but mainly because “hard because common“, I think.

Oh, I also remembered I planned to show you photo of all people who gathered at Siberian Game Jam. Here it is!

IMG_8120 LD 30


So, let’s summarize our Siberian Game Jam.

Team #1. Party Time.

Party Time gameplay

Team #2. Fender-Bender.

Fender-Bender gameplay

Team #3. Terminal.

Terminal gameplay

Team #4. Terebitter.

Terebitter gameplay


I hope all teams enjoyed their time. Next time would be fun! 😉

P.S. Post is kinda late. I was sleep, then work, then sleep again. I planned to post it as soon as LD finished, but…

Siberian Game Jam

Posted by
Sunday, August 24th, 2014 9:44 am

Hi everyone. It’s kinda late to post it, but right now we finally have time for it. This Ludum Dare is special for us. For the first time me and my friends organizing real world gathering for Ludum Dare participation. Because we live in Novosibirsk, we decided to name it Siberian Game Jam. Game Jam because we want to do it more that one time in different jams. But enough about our plans. Let’s talk about place.


Second screen + bonus

Posted by
Sunday, April 27th, 2014 7:12 am

Well, now already finished game balancing and core gameplay. Now we finishing animtaions and some bonus features. Here is second screenshot! 😀

Deep night on beach

+ Bonus! Our friends are too creating game for LD29. Here is their screen! Looks like a town of Slendermans to me :)

Slenderman town invites you.

Night has come.

Posted by
Saturday, April 26th, 2014 11:14 am

It’s already 1 am and we want to stay here for the night. But if we do that, next we would be like zombie game developers. With another zombie game 😀 So here is gif of changing day and night and we’ll continue tomorrow. Howerer maybe some coffee helps.

Day and night

Holes in earth.

Posted by
Saturday, April 26th, 2014 4:23 am

As promised, first screenshot. Holes everywhere!

Holes on beach.

Core mechanic is ready!

Posted by
Saturday, April 26th, 2014 1:03 am

And it took long two hours, while we were speaking about art and color. Damn, it was fun. Design doc 02 is about to come, maybe with some screens :)

LD29 Design Deoc 01

First two hours

Posted by
Friday, April 25th, 2014 9:10 pm

There were several ideas, but in the end “There can be only one” (c)

LD29 Design Doc 00



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