We’re making a top-down game this time. Hopefully we’ll do better than last time when we had lots of problems with random crashes.
We’ll be using:
- C++11
- SFML 2.1
- Box2D 2.3.0
- Tiled for map editing
- bfxr
- GIMP
- tmx-parser for map generation (only in the map compiler, not in the actual game)
- Our own GPLv2 licensed top-down “engine” that we prepared for this compo,
it’s available for all on GitHub
As usual we’re running continous integration of all commits on https://ci.kwarf.com/ where you can always download the latest binaries. We will provide binaries for Linux, Windows and OS X, though OS X is not yet up and running.