Ludum Dare 30
Ludum Dare 29
Ludum Dare 28
Ludum Dare 26
Ludum Dare 25
October Challenge 2012
Ludum Dare 24
Ludum Dare 23
Ludum Dare 22
Ludum Dare 21
Ludum Dare 20
Ludum Dare 19
Ludum Dare 18
About McFunkypants (twitter: @McFunkypants)
My blog about indie game development:
Follow me on twitter:
Sokoban Trophy - Awarded for Hosting the Awesome Charity Game Jam November 2012
Awarded by shubshub
on November 25, 2012
The 'I-am-a-Dinosaur-riding-a-shark'-Trophy of publishing a book about game development
Awarded by Folis
on November 26, 2011
Award to give to someone later
Awarded by Sos
on August 15, 2011
Gracious Host Award for mini-LD27
Awarded by Winterblood
on June 28, 2011
Having a "Nudge" =)
Awarded by KoryWazHere
on December 16, 2010
Well, I always do an I’m in post before entering another Ludum Dare. This must be my… hmm.. tenth? Who knows. I am in. I’m planning to write my very first Unity3D game. GOOD LUCK AND HAVE FUN!
I finished my puzzle game! Play: Mars Orbital: AIRLOCK ONE. A puzzle game. Your mission: build a space station. Rotate hull blocks to create an enclosed shape with a yellow line around all edges. Can you make a perfectly sealed ship with no open sides? Use the mousewheel or keyboard to rotate blocks. Click the floating pieces to choose another.
I hereby issue a gamedev challenge for you all. Can you make a game without any killing? Can non-violent games be fun? Are you creative enough to think of more interesting interactions? Try the #NOKILL #LD48 challenge! =) Spread the love!
I haven’t missed a Ludum Dare in a few years. Of course I’m in. I will likely use this HTML5 basecode, but I promise NOT to make a platformer with it.
Good luck, everybody! HAVE FUN! Embrace your inner kung-fu master.
The #7DRTS (Seven Day Real Time Strategy) Game Jam at +Ludum Dare has begun! (http://www.ludumdare.com/compo/2013/07/05/minild-44-announcement/)
I’m taking part and hope to post one screenshot per day for the next seven days – from concept to mockup to beta to release. I hope to make a simple puzzle/boardgame style RTS that features lots of castle and road building.
My initial idea: think reversi (othello, gomoku) plus civ/simcity/carcassionne.
Played on a top-view fantasy overworld map. The strategic focus is on the road network (or train tracks). Any time you capture a city and own both the first and last city in a network, you claim the entire trade route. Just like in reversi, you can suddenly flip the team of a long row or column of cities if you capture the “ends” of the chain.
Wish me luck!
Just for fun, here’s an animated gif of my game, Bashland. [PLAY]
One Game A Month loves Ludum Dare. You see, #1GAM is not a game jam. It is the gamification of gamedev. You earn XP and achievements for doing what you love. We rely on game jams to motivate us. Like doing workouts, the goal is to become stronger, faster, better gamedevs by releasing many small games. We’d love to have you join us – 5000 strong and growing! Please SHARE YOUR LD48 GAME with us!
Of course I’m in. This post is my official declaration of tools. In particular, I’m proud to announce that project LUDUS, my new HTML5 platformer/metroidvania game engine has just been released. It is open source. It compiles to both web browser html and also win8 app store using Visual Studio.
It is at revision 179, and uses ippa lix’s jawsjs, howlerjs for mp3/ogg, tween.js by mr doob and others, and imports Tiled map editor layered maps using json export. It has all the bells n whistles needed for a complete game, from 60fps fullscreen performance to touch/keyboard, music and sound, level transitions, gui elements, scores and dangerous tiles (spikes), bouncy tiles, walk-through tiles, and some pretty awesome particle systems, plus all the expected stuff like spritesheet animations. MIT license. That means you can do whatever you want with it. Perhaps you’d like to give it a try?
Complete source on github: https://github.com/McFunkypants/Ludus/
Remember my kitten challenge? This is the same thing… but with the humble potato. To honour our spudly brothers who will inevitably come in dead last, I challenge YOU to add a POTATO somewhere in your game as an easter egg. Just for laughs, and to enjoy the a-peel of this mash-up without chips on your shoulders. Tag your posts with #potato.