About Marcus_siactro (twitter: @https://twitter.com/SIACTRO)

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Botch Bundle Is Done!

Sunday, April 27th, 2014 5:18 pm

Fourth And Final Stage

Sunday, April 27th, 2014 10:37 am

Soo the fourth stage is done and there won’t be anymore. At least all four stages are unique and represent a completely different way of gameplay.

6

Time for some fancy menu graphics

Third Stage Done!

Sunday, April 27th, 2014 3:44 am

The third stage is done! In this one you have to manipulate yourself and enemies ind a space shooter environment.5

Second Level

Saturday, April 26th, 2014 6:21 pm

The second Level is done! This may very well be the third level you play in the final version but for now it is the second one and it is done : )

4

The Mainfeature In Action

Saturday, April 26th, 2014 1:00 pm

This how it can look like if you screw around with the changable properties in my game : ) 3

Updated graphics

Saturday, April 26th, 2014 12:17 pm

I updated the graphics of the first level a bit.

I will try to get at least four levels done by the end but I wouldn’t be surprised if it ends up being only three…or two.. : / 2

Finally An Idea

Saturday, April 26th, 2014 8:30 am

So after nearly 12 hours I finally got an idea that I thought would be interesting enough to do. I am currently toying around with some retro inspired minigames where you can manipulate certain properties of ingameobjects to reach your goal. So my interpretation of the theme is something like “Beneath the “visual” surface”.

Here is a first WIP screen with very, very bad placeholder graphics:

1

 

cheers,

Marcus

I am in!

Tuesday, April 22nd, 2014 1:30 am

First post and nothing more to say but: I am in! This is the second time for me. The first was the sharkjam last year.

Also: Some informations about the stuff I will use:

– Unity 3D

– Milkshape3D(no…really)

– Paint(…what? Don’t give me that look : O)

– instant noodle soup

– coffee

 

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