Just in time! Well here it is.
About Marcus_siactro (twitter: @https://twitter.com/SIACTRO)
So after nearly 12 hours I finally got an idea that I thought would be interesting enough to do. I am currently toying around with some retro inspired minigames where you can manipulate certain properties of ingameobjects to reach your goal. So my interpretation of the theme is something like “Beneath the “visual” surface”.
Here is a first WIP screen with very, very bad placeholder graphics:
First post and nothing more to say but: I am in! This is the second time for me. The first was the sharkjam last year.
Also: Some informations about the stuff I will use:
– Unity 3D
– Paint(…what? Don’t give me that look : O)
– instant noodle soup