About Mapboy

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Ludum Dare 30
 
Ludum Dare 29
 
Ludum Dare 28
 
Ludum Dare 27
 
Ludum Dare 26

Mapboy's Trophies

Most Intuitive Game LD27
Awarded by Koel9
on September 7, 2013

Mapboy's Archive

We’re In

Posted by
Thursday, November 27th, 2014 8:00 pm

Hey guys, in for the 6th time!

We’ll probably be using:

Language: Java
IDE: Eclipse
Audio: BFXR? SFXR? one of those.
Graphics: Good ‘ol Photoshop.

We’ll probably whip up something with OpenGL.

Good luck jamming everyone!

LD29, let’s do this!

Posted by
Friday, April 25th, 2014 2:49 pm

The BlueBit Studios Team is taking part once again!

We’re planning on a game of the 2D variety, and these are the tools we will be using:

IDE: Eclipse

Art: Paint.NET

Music: FLStudio 11

Timelapse: Chronolapse?

Source: GitHub

Stream: twitch.tv/BlueBitStudios

BlueBit: Ludum Dare 28

Posted by
Friday, December 13th, 2013 4:05 pm

BlueBit Preview

 

The BlueBit team is participating this time ’round!

Twitter: @FROMapboy & @Spiritbinder

Will be streaming Saturday.

Tools:

Main IDE: Unity3D

Graphics: Photoshop / Paint.NET

Sound: Audacity / BFXR

Looking forward to getting to mess around with Unity’s brand new 2D tools, should be loads of fun!

Progress! (finally)

Posted by
Monday, August 26th, 2013 6:06 am

I’ve got all the basic physics down, considering I bothered to create my own simpler engine than the one buildin to unity. It’s coming along nicely, and the billboardgui style mobs are a new thing for me, but I like them.

progress

Now it’s time for some proper level design and GUI!

 

We’re in (again)

Posted by
Friday, August 23rd, 2013 5:05 pm

We’re participating for our second Ludum Dare.

Planning to use:

Development Environment: Unity

Graphics: Paint.NET

Audio: Audacity, bfxr.net

Looking forward to some fun!

We’re in.

Posted by
Tuesday, April 23rd, 2013 8:04 am

Me and my buddy are trying out this time.

Language: Java

Graphics: Paint.NET

Sound: Audacity

Hoping all the best!

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