I didn’t really have time to play a lot of your games, but here is what I experienced:
At first, the theme was interesting. But after seeing other games, I started to dislike the theme. Every other game is a normal game with player having a set of shapes he can shift between. Even the names have “shape” and “shift” as substrings extremely often.
I found quite many games I couldn’t run. Either they require complicated setups, or they only have a win64 version, or something else. Even some Unity web games were stubborn. This discourages me a lot.
Comments are unusually pleasant this time. Thanks for everyone who commented or just played my game, and also thanks to people who visited my stream.
Finally, I want to highlight some games with little ratings. They need your votes more than I do. By the way, I advise you to bookmark others’ games while the compo/jam is in progress, I played most of the following games because I saw their WIP posts.
a jam entry by Mirroar
A snake game that’s a turn-based puzzle. As the snake grows, it changes properties, which requires you to plan your moves ahead.
a compo entry by ChaosShark
What seems like a simple puzzle platformer, is actually a non-linear story-driven game. Surprisingly fun to play.
a compo entry by BluShine
A mix between sokoban and tangram. The core mechanic is built around different animal shapes with individual uses.
a compo entry by crazyrems
A clever platformer that lets you control your character by squeezing it. Minimalistic, but polished in every aspect.
a jam entry by ZYXer
An unique RPG game that lets you use body parts of defeated enemies. Make the strongest and the funniest-looking monster by taking the best from everyone.